Certificate in Learning in Game-Based Systems Environments
The Certificate in Learning in Game-based System Environments prepares educators to effectively use educational games in and out of the classroom and training center. The program provides an overview of game development processes, enables participants to build basic games, and most importantly, examines how to assess and evaluate the learning experience as it relates to educational games.
The certificate program culminates with a capstone project in which students produce their own basic educational game and subsequently formulate an evaluative process to address its effectiveness.
| Required Courses * | ||
| EDLT 541 | Foundations of Game-Based Learning | 3.0 |
| EDLT 542 | Research in Motivation & Game-based Learning | 3.0 |
| EDLT 543 | Play & Learning in a Participatory Culture | 3.0 |
| EDLT 544 | Integrating Games & Pedagogical Content Knowledge | 3.0 |
| EDLT 545 | Design & Development of Learning Games I | 3.0 |
| EDLT 546 | Design & Development of Learning Games II | 3.0 |
| EDLT 547 | Capstone Project I | 1.5 |
| EDLT 548 | Capstone Project II | 4.5 |
| EDUC 535 | Researching & Evaluating Instructional Technology | 3.0 |
| Total Credits | 27.0 | |
*Certain courses an be waived if the student has completed equivalent courses in his or her undergraduate education and can demonstrate proficiency.






