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GMAP 231 Scripting for Game Design 3.0 Credits

This course explores modern game engine scripting languages that are event-driven, control the art assets, provide multiplayer communication, and database access.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit
Prerequisites: CS 140 [Min Grade: D]

Animation and Visual Effects

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/animationandvisualeffects/

...Concept Design 3.0 GMAP 260 Overview of...Development 0.0 ANIM 231 Scripting for Animation...

Game Design & Production

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/gamedesignandproduction/

...Career Management and Professional Development 0.0 GMAP 231 Scripting for Game Design 3.0...

Interactive Digital Media

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/webdevelopandinteractiondesign/

...Concept Design 3.0 GMAP 260 Overview of...II 3.0 IDM 231 Scripting for Interactive...

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