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GMAP 231 Scripting for Game Design 3.0 Credits

This course explores modern game engine scripting languages that are event-driven, control the art assets, provide multiplayer communication, and database access.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit
Prerequisites: CS 140 [Min Grade: D]

Game Design & Production

...Career Management and Professional Development 0.0 GMAP 231 Scripting for Game Design 3.0...

Animation and Visual Effects

...Concept Design 3.0 GMAP 260 Overview of...Development 0.0 ANIM 231 Scripting for Animation...

Interactive Digital Media

...Arts Management 3.0 GMAP 260 Overview of...II 3.0 IDM 231 Scripting for Interactive...

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