Digital Media BS/MS

Major: Digital Media
Degrees Awarded: Bachelor of Science (BS) and Master of Science (MS)
Calendar Type: Quarter
Total Credit Hours: 180.0 (BS) and 45.0 (MS)
Co-op Options: Graduate Co-op
Classification of Instructional Programs (CIP) code: 11.0801
Standard Occupational Classification (SOC) code: 15-1134

About the Program

Your undergraduate work gives you the tools to succeed in digital media, and our graduate program will give you the tools to shape it. 

As natural extension of our Animation and Visual Effects, Game Design and Production, Interactive Digital Media and Virtual Reality and Immersive Media undergraduate programs, our accelerated Masters of Science (MS) program challenge to push beyond what’s known and into what’s possible.

You’ll combine research with applicable skills in 21st century media applications. Our curriculum offers a mix of academic coursework and project-related activities in advanced digital design, including 3D modeling, animation, interactivity, gaming and digital media history, theory and methods. 

Admission Requirements

Review by Digital Media Graduate Admissions committee and Digital Media Program Director approval.

Additional Information

For more information, visit the Digital Media web page.

Degree Requirements

The accelerated program in Digital Media can be combined with any BS program at Drexel. Students who are not undergraduate students in the Department of Digital Media need to complete the following two bootcamp courses in addition to the regular BSMS course requirements.

DIGM 505Design and Interactivity Bootcamp3.0
DIGM 506Animation and Game Design Bootcamp3.0
Total Credits6.0

Required Courses

Digital Media Core
DIGM 501New Media: History, Theory and Methods3.0
DIGM 510Designing for Interactivity3.0
DIGM 511Research Methods for Digital Media3.0
Digital Media Specialization
Select 18.0 credits from the list below:18.0
Game Design and Development
Game Design I
Game Design II
Game Development Foundations
Serious Games
Experimental Games
Game Design from the Player’s Perspective
Animation and Immersive Media
Spatial Data Capture
Animation I
Animation II
Organic Modeling
Advanced Concepts and Applications in Interactive 3D Environments
Immersive World Building
UX Design and Digital Cultural Heritage
Digital Cultural Heritage
Interactivity I
Interactivity II
General Digital Media
Digital Media Skills Intensive
Independent Study in Digital Media
Independent Study in Digital Media
Special Topics in Digital Media
Special Topics in Digital Media
New Media Project
DIGM 540New Media Project *6.0
Thesis Development
DIGM 680Thesis Development3.0
Directed Studies9.0
Total Credits45.0

Sample Plan of Study

The plan of study shown is a sample plan.  It is the responsibility of students to satisfy all prerequisites. Students approved to pursue the BS/MS option must work with their primary academic advisor and the Digital Media program to develop a plan of study that fits their respective degree requirements. The minimum number of credits for graduation is 225 but the total number of credits for the program depends on the undergraduate major.  The sample program below requires 231 credits for graduation.

Term 1Credits
DIGM 105Overview of Digital Media3.0
ENGL 101
or 111
Composition and Rhetoric I: Inquiry and Exploratory Research
English Composition I
PHYS 121Physical Science for Design I4.0
UNIV A101The Drexel Experience1.0
VRIM 100Digital Tools for VR/AR Media3.0
VSST 110Introductory Drawing3.0
 Term Credits17.0
Term 2
ANIM 140Computer Graphics Imagery I3.0
ENGL 102
or 112
Composition and Rhetoric II: Advanced Research and Evidence-Based Writing
English Composition II
PHYS 122Physical Science for Design II4.0
UNIV A101The Drexel Experience1.0
VRIM 110Digital Imaging for VR/AR Media3.0
VSST 108Design I for Media3.0
 Term Credits17.0
Term 3
ANIM 141Computer Graphics Imagery II3.0
CIVC 101Introduction to Civic Engagement1.0
ENGL 103
or 113
Composition and Rhetoric III: Themes and Genres
English Composition III
MATH 101Introduction to Analysis I4.0
VRIM 120VR/AR Production Lab I3.0
VSST 109Design II for Media3.0
 Term Credits17.0
Term 4
ANIM 211Animation I3.0
CS 171Computer Programming I3.0
DIGM 223Creative Concept Design3.0
GMAP 260Overview of Computer Gaming3.0
VSST 111Figure Drawing I3.0
 Term Credits15.0
Term 5
ANIM 212Animation II3.0
ANIM 215History of Animation3.0
ARTH 101History of Art I: Ancient to Medieval3.0
IDM 100Introduction to Web Development3.0
VSST 210Painting Basics3.0
 Term Credits15.0
Term 6
ANIM 220Digital Compositing I3.0
ARTH 103History of Art III: Modern Art3.0
VRIM 220VR/AR Production Lab II3.0
Immersive Media Elective3.0
 Term Credits15.0
Term 7
COM 230Techniques of Speaking3.0
COOP 101Career Management and Professional Development0.0
DIGM 350 [WI] Digital Storytelling3.0
FMVD 206Audio Production and Post3.0
VRIM 250Professional Practices for Immersive Media 3.0
Immersive Media Elective3.0
 Term Credits15.0
Term 8
ARTH 300 [WI] History of Modern Design3.0
DIGM 451 [WI] Explorations in New Media3.0
DIGM 501New Media: History, Theory and Methods3.0
VRIM 310Immersive Media Workshop I3.0
Immersive Media Elective3.0
 Term Credits18.0
Term 9
DIGM 475 [WI] Seminar: The Future of Digital Media3.0
DIGM 510Designing for Interactivity3.0
VRIM 320Immersive Media Workshop II3.0
Arts & Humanities Elective3.0
Immersive Media Elective3.0
Social Science Elective3.0
 Term Credits18.0
Term 10
DIGM 490Digital Media Senior Project3.0
DIGM 491Digital Media Senior Project Studio1.0
Arts & Humanities Elective3.0
Immersive Media Elective3.0
Social Science Elective3.0
Digital Media Specialization3.0
 Term Credits19.0
Term 11
DIGM 490Digital Media Senior Project3.0
DIGM 491Digital Media Senior Project Studio1.0
DIGM 511Research Methods for Digital Media3.0
DIGM 540New Media Project3.0
Social Science Elective3.0
 Term Credits19.0
Term 12
DIGM 490Digital Media Senior Project3.0
DIGM 491Digital Media Senior Project Studio1.0
DIGM 540New Media Project3.0
Arts & Humanities Elective3.0
 Term Credits19.0
Term 13
DIGM 680Thesis Development1.0
Digital Media Specialization3.0
Directed Elective5.0
 Term Credits9.0
Term 14
DIGM 680Thesis Development1.0
Digital Media Specialization4.0
Directed Elective4.0
 Term Credits9.0
Term 15
DIGM 680Thesis Development1.0
Digital Media Specialization8.0
 Term Credits9.0
Total Credit: 231.0

Digital Media Faculty

Paul Diefenbach, PhD (University of Pennsylvania). Associate Professor. Game development, real-time rendering.
Troy Finamore, MS (Drexel University) Program Director, Interactive Digital Media. Associate Teaching Professor. Advertising, design and interactivity.
Aroutis N. Foster, PhD (Michigan State University). Associate Professor. Educational psychology and educational technology, especially the following: Motivation; Technological Pedagogical Content Knowledge (TPACK); Immersive Interactive Digital Environments (simulation, games, virtual realities.
Nick Jushchyshyn, MFA (Academy of Art University) Program Director, VR & Immersive Media. Associate Professor. Visual effects, digital media and animation.
Frank J. Lee, PhD (Carnegie Mellon University). Professor. Human-computer interaction; cognitive engineering and science; intelligent software agents for games and education.
Robert Lloyd, MFA (Temple University) Program Director, Game Design & Production. Assistant Teaching Professor. Game development, themed entertainment and motion simulation.
David Mauriello, BA (Lafayette College). Assistant Professor. 3D modeling and animation.
Glen Muschio, PhD (Temple University). Associate Professor. Digital media, society, communication.
Santiago Ontañón, PhD (University of Barcelona). Assistant Professor. Game AI, computer games, artificial intelligence, machine learning, case-based reasoning
Stefan Rank, PhD (Vienna University of Technology). Associate Professor. Artificial intelligence, game design and human-computer interaction.
Jervis Thompson, BS (Drexel University). Teaching Professor. Digital media, interactive multimedia.
Michael Wagner, PhD (Vienna University of Technology) Program Director, Digital Media. Associate Professor. Educational use of digital media and computer games.
Jichen Zhu, PhD (Georgia Institute of Technology). Associate Professor. Developing humanistic and interpretive framework of computational technology, particularly artificial intelligence (AI), and constructing AI-based cultural artifacts; interactive storytelling, games and software studies.

Emeritus Faculty

Theo Artz, BFA (Tyler School of Art, Temple University). Associate Professor. Digital media.
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