Interactive Digital Media

Major: Interactive Digital Media
Degree Awarded: Bachelor of Science (BS)
Calendar Type: Quarter
Total Credit Hours: 186.0
Co-op Options: One Co-op (Four years)
Classification of Instructional Programs (CIP) code: 11.0801
Standard Occupational Classification (SOC) code: 15-1134; 27-1014

About the Major

We design for people, not screens. We are the evangelists of interactivity. We focus on humans and their behavior; on verbs, not nouns. We are empathetic. We care about the user experience. Great content and great design are the tip of the iceberg when it comes to interactive products that engage the mind, heart and body. We aim for design that engages and delights. We are passionate. We create digital products that promote and inspire human activity, and which adapt to individual choice and deliver personalized content. Our products and processes are agile. They can change gracefully over time and still retain their own unique identity. We are future-proof.

Here, we understand that the past is just as important as the future. We learn the core principles to define and stay ahead of the curve. We are flexible and versatile. We know that in an industry of constant change our work is never done and our education never stops. We prepare for this change by building upon a solid foundation in order to discover the trends of tomorrow. To us, work and play have the same definition. We are curious.

We believe that discoveries are made through experimentation and that magical things happen through collaboration. Desktops, laptops, mobile devices, glasses and watches are only the beginning. We know that anything that can be connected will be connected. We are adaptable. While others focus on technology, we choose to focus on creativity. We believe that design and code are inseparable. They are the tools that we use to render the intent of our imagination.

 Additional Information

To find out more, visit the Westphal College’s Interactive Digital Media major web page.

Degree Requirements 

General Education Requirements
CIVC 101Introduction to Civic Engagement1.0
COM 230Techniques of Speaking3.0
COOP 101Career Management and Professional Development0.0
ENGL 101Composition and Rhetoric I: Inquiry and Exploratory Research3.0
ENGL 102Composition and Rhetoric II: Advanced Research and Evidence-Based Writing3.0
ENGL 103Composition and Rhetoric III: Themes and Genres3.0
MATH 101Introduction to Analysis I4.0
PHYS 121Physical Science for Design I4.0
PHYS 122Physical Science for Design II4.0
UNIV A101The Drexel Experience2.0
Arts and humanities elective3.0
History (HIST) elective3.0
Literature (ENGL) elective3.0
Social science electives9.0
Free electives24.0
Art and Art History Requirements
ARTH 102History of Art II: Renaissance to Romanticism3.0
ARTH 103History of Art: Modern Art3.0
ARTH 300 [WI] History of Modern Design3.0
VSST 108Design I for Media3.0
VSST 109Design II for Media3.0
VSST 110Introductory Drawing3.0
Media and Information Science Requirements
DIGM 220Digital Still Imaging I3.0
FMVD 110Basic Shooting and Lighting3.0
FMVD 206Audio Production and Post3.0
IDM 211User Interface Design I3.0
IDM 212User Interface Design II3.0
IDM 231Scripting for Interactive Digital Media I3.0
IDM 232Scripting for Interactive Digital Media II3.0
Digital Media Core Requirements
ANIM 140Computer Graphics Imagery I3.0
ANIM 152Multimedia Timeline Design3.0
DIGM 100Digital Design Tools3.0
DIGM 105Overview of Digital Media3.0
DIGM 223Creative Concept Design3.0
DIGM 250Professional Practices3.0
DIGM 350 [WI] Digital Storytelling3.0
DIGM 451 [WI] Explorations in New Media3.0
DIGM 475 [WI] Seminar: The Future of Digital Media3.0
DIGM 490Digital Media Senior Project9.0
DIGM 491Digital Media Senior Project Studio3.0
GMAP 260Overview of Computer Gaming3.0
IDM 221Web Design I3.0
Interactive Digital Media Requirements
IDM 101History of Web Development3.0
IDM 215User Experience Design3.0
IDM 222Web Design II3.0
IDM 240Interactive Graphics3.0
IDM 245Web Game Design3.0
IDM 250Content Management Systems3.0
IDM 361Interactive App Design I3.0
IDM 371Interactive Digital Media Workshop I3.0
IDM 372Interactive Digital Media Workshop II3.0
Select two of the following:6.0
Interactive App Design II
Special Topics in Interactive Digital Media
Experimental Interactive Technologies
Independent Project in Interactive Digital Media
Total Credits186.0

 

Writing-Intensive Course Requirements

In order to graduate, all students must pass three writing-intensive courses after their freshman year. Two writing-intensive courses must be in a student's major. The third can be in any discipline. Students are advised to take one writing-intensive class each year, beginning with the sophomore year, and to avoid “clustering” these courses near the end of their matriculation. Transfer students need to meet with an academic advisor to review the number of writing-intensive courses required to graduate.

A "WI" next to a course in this catalog may indicate that this course can fulfill a writing-intensive requirement. For the most up-to-date list of writing-intensive courses being offered, students should check the Writing Intensive Course List at the University Writing Center. Students scheduling their courses can also conduct a search for courses with the attribute "WI" to bring up a list of all writing-intensive courses available that term. Transfer students need to meet with an academic advisor to review the number of writing-intensive courses required to graduate.


Sample Plan of Study

Term 1Credits
DIGM 100Digital Design Tools3.0
DIGM 105Overview of Digital Media3.0
ENGL 101Composition and Rhetoric I: Inquiry and Exploratory Research3.0
PHYS 121Physical Science for Design I4.0
UNIV A101The Drexel Experience1.0
VSST 110Introductory Drawing3.0
 Term Credits17.0
Term 2
ANIM 140Computer Graphics Imagery I3.0
ENGL 102Composition and Rhetoric II: Advanced Research and Evidence-Based Writing3.0
FMVD 110Basic Shooting and Lighting3.0
PHYS 122Physical Science for Design II4.0
UNIV A101The Drexel Experience1.0
VSST 108Design I for Media3.0
 Term Credits17.0
Term 3
ANIM 152Multimedia Timeline Design3.0
CIVC 101Introduction to Civic Engagement1.0
ENGL 103Composition and Rhetoric III: Themes and Genres3.0
IDM 101History of Web Development3.0
MATH 101Introduction to Analysis I4.0
VSST 109Design II for Media3.0
 Term Credits17.0
Term 4
DIGM 220Digital Still Imaging I3.0
DIGM 223Creative Concept Design3.0
GMAP 260Overview of Computer Gaming3.0
IDM 211User Interface Design I3.0
IDM 221Web Design I3.0
 Term Credits15.0
Term 5
ARTH 102History of Art II: Renaissance to Romanticism3.0
IDM 212User Interface Design II3.0
IDM 222Web Design II3.0
IDM 231Scripting for Interactive Digital Media I3.0
 Term Credits12.0
Term 6
ARTH 103History of Art: Modern Art3.0
FMVD 206Audio Production and Post3.0
IDM 215User Experience Design3.0
IDM 232Scripting for Interactive Digital Media II3.0
IDM 240Interactive Graphics3.0
 Term Credits15.0
Term 7
COM 230Techniques of Speaking3.0
COOP 101Career Management and Professional Development0.0
DIGM 250Professional Practices3.0
IDM 245Web Game Design3.0
IDM 250Content Management Systems3.0
Free Elective3.0
 Term Credits15.0
Term 8
ARTH 300 [WI] History of Modern Design3.0
DIGM 451 [WI] Explorations in New Media3.0
IDM 361Interactive App Design I3.0
IDM 371Interactive Digital Media Workshop I3.0
Arts and Humanities elective 3.0
 Term Credits15.0
Term 9
DIGM 350 [WI] Digital Storytelling3.0
IDM 372Interactive Digital Media Workshop II3.0
Free elective 3.0
History (HIST) Elective3.0
IDM Elective 3.0
 Term Credits15.0
Term 10
DIGM 490Digital Media Senior Project3.0
DIGM 491Digital Media Senior Project Studio1.0
Free Elective3.0
IDM Elective 3.0
Literature (ENGL) Elective3.0
Social Science Elective 3.0
 Term Credits16.0
Term 11
DIGM 490Digital Media Senior Project3.0
DIGM 491Digital Media Senior Project Studio1.0
Free Electives 9.0
Social Science Elective 3.0
 Term Credits16.0
Term 12
DIGM 475 [WI] Seminar: The Future of Digital Media3.0
DIGM 490Digital Media Senior Project3.0
DIGM 491Digital Media Senior Project Studio1.0
Free electives 6.0
Social Science Elective3.0
 Term Credits16.0
Total Credit: 186.0

Co-op/Career Opportunities

Students who study interactive digital media can move on to careers as web designers, graphic designers, digital media designers, user research & experience specialists, multimedia artists, interactive designers, web programmers, and web user interface designers.

Co-op Experiences

Some past co-op employers of film and video students include: 

  • Brownstein Group
  • Comcast
  • Digitas Health
  • eCity Interactive
  • Electronic Ink
  • Happy Cog

Visit the Drexel Steinbright Career Development Center web page for more detailed information on co-op and post-graduate opportunities.

Dual Accelerated Degree

The accelerated degree program enables academically qualified students to earn both their bachelor's degree and a master's degree in digital media — graduating sooner than they would in traditional programs.

Current Drexel digital media students may apply for the accelerated BS/MS degree through the Graduate College after completing 90.0 credits, but no more than 120.0 credits. Contact the Graduate College for further information.

Minor in Interactive Digital Media

The Interactive Digital Media Minor requires the completion of eight courses (minimum 24 credits). The minor provides basic foundations in interactivity, including: design and development of websites and mobile applications with the opportunity for individualized tailoring according to the student's interests. It is open to all University students and is administered and advised by the Digital Media program.

Required Courses
DIGM 100Digital Design Tools3.0
IDM 221Web Design I3.0
Select six of the following:18.0
Introduction to Web Development
History of Web Development
User Interface Design I
User Interface Design II
User Experience Design
Web Design II
Scripting for Interactive Digital Media I
Scripting for Interactive Digital Media II
Interactive Graphics
Web Game Design
Content Management Systems
Interactive App Design I
Interactive App Design II
Interactive Digital Media Workshop I
Interactive Digital Media Workshop II
Special Topics in Interactive Digital Media
Experimental Interactive Technologies
Human-Computer Interaction I
Web Systems and Services I
Web Systems and Services II
Total Credits24.0

Facilities

Digital media program facilities include a motion capture and green screen studio, a screening room, DSLR digital still cameras, HD video cameras and lighting equipment, triple boot PowerMac stations (Mac / Windows / Unix) with dual monitors, wacom tablets, game consoles, mobile devices, and 2 undergraduate open labs with 24/7 access.

Additionally, the program houses the RePlay Lab in the URBN Center which is a collaborative effort between the Digital Media program and the Computer Science department (in the College of Computing & Informatics). At Drexel University, game development does not "live" in solely one department, and so mirrors the true nature of game development in commercial settings.

Interactive Digital Media Faculty

Theo Artz, BFA (Tyler School of Art, Temple University). Associate Professor. Digital media.
Kurt Aspland, BFA (Art Center College of Design). Adjunct Instructor. Illustrator, graphic designer and creative director
John Berton Assistant Professor. Visual effects, lighting and rendering Computer-Generated Imagery (CGI)
Chester Cunan, BS (Drexel University). Adjunct Instructor.
Paul Diefenbach, PhD (University of Pennsylvania). Assistant Professor. Game development, real-time rendering.
Christopher Fernandez, BS (Drexel University). Adjunct Instructor. Designer and illustrator in the world of interactive design creating innovative, exciting digital campaigns and solutions
Jeremy Fernsler, BA (Pennsylvania State University ) Program Director, Game Design & Production. Assistant Teaching Professor. Digital effects artist; compositor and animator for the feature film visual effects industry.
Troy Finamore, MS (Drexel University) Program Director, Interactive Digital Media. Assistant Teaching Professor. Advertising, design and interactivity.
Bernard Flakoff, BS (Temple University). Adjunct Instructor. Creative content and strategic analytics for innovative and advanced technology platforms
Kevin Gross, MS (Drexel University). Adjunct Instructor.
Nick Jushchyshyn, MFA (Academy of Art University) Program Director, Animation and Visual Effects. Assistant Teaching Professor. Visual effects, digital media and animation.
Jason Kirk, MS (Drexel University). Adjunct Instructor.
Frank J. Lee, PhD (Carnegie Mellon University). Associate Professor. Human-computer interaction; cognitive engineering and science; intelligent software agents for games and education.
Robert Lloyd, MFA (Temple University). Assistant Teaching Professor. Game development, themed entertainment and motion simulation.
David Mauriello, BA (Lafayette College). Assistant Professor. 3D modeling and animation.
Glen Muschio, PhD (Temple University). Associate Professor. Digital media, society, communication.
Kenneth Oum, MS (Drexel University). Professor. Computer interface gaming, web development, video production.
Mark Petrovich, MS (Drexel University). Adjunct Instructor.
Stefan Rank, PhD (Vienna University of Technology). Assistant Professor. Artificial intelligence, game design and human-computer interaction.
Ryan Reed, BS (Drexel University). Adjunct Instructor.
Patrick Richardson, MS (Drexel University). Professor. Applied physics, electronics, software scripting, and physical computing.
Philip Sinatra, BS (Drexel University). Professor. Website/application programming.
Jervis Thompson, BS (Drexel University). Associate Teaching Professor. Digital media, interactive multimedia.
Michael Wagner, PhD (Vienna University of Technology) Program Director, Digital Media. Associate Professor. Educational use of digital media and computer games.
Ed Yakovich, MS (Philadelphia University). Professor. HTML/CSS/JS architecture and best practices.
Kenneth Yanoviak, BA (Temple University). Adjunct Instructor. Digital photographer
Diane Zatz Adjunct Instructor.
Jichen Zhu, PhD (Georgia Institute of Technology). Assistant Professor. Developing humanistic and interpretive framework of computational technology, particularly artificial intelligence (AI), and constructing AI-based cultural artifacts; interactive storytelling, games and software studies.
  • Schedule of Classes
  • All Course Descriptions
  • Co-op
  • Academic Advising
  • Admissions
  • Tuition & Fees
LEARN MORE