Minor in Entertainment Engineering

About the Minor

Note: The Entertainment Engineering minor is not accepting new students until further notice. Please contact one of our advisors for additional information.

Digital technologies have revolutionized the world of entertainment and created a new field combining the foundations of electrical engineering with entertainment media. This minor is designed for students with the technical literacy to effectively use, as well as develop, new tools for digital content creation and manipulation for entertainment applications.

The entertainment engineering minor consists of a minimum of six (6) required courses and an additional two (2) elective courses.

Entertainment Engineering Option for Non-Engineering Majors

The minor assumes students have a background in mathematics (equivalent to Calculus II). Courses taken to meet these prerequisite requirements will not count toward the minor.

Program Requirements

Required Courses
DIGM 105Overview of Digital Media3.0
ECE 101Electrical and Computer Engineering in the Real World1.0
ECE 121Introduction to Entertainment Engineering3.0
ECES 201Introduction to Audio-Visual Signals4.0
ECES 352Introduction to Digital Signal Process4.0
PSY 101General Psychology I3.0
Select one of the following:3.0
Sensation and Perception
Human-Centered Design Process & Methods
Select one of the following:3.0
Basic Shooting and Lighting
Basic Editing
Basic Sound
Digital Audio Workstations I
Total Credits24.0

Additional Information

Computer Engineering and Electrical Engineering majors must substitute ECES 301: Systems and Signals I for ECES 201

More information about this minor is available on the ECE Department website.

For advising questions, please contact the ECE advisor.

  • Schedule of Classes
  • All Course Descriptions
  • Co-op
  • Academic Advising
  • Admissions
  • Tuition & Fees