Minor in Virtual Reality and Immersive Media
About the Minor
The design and production of Virtual Reality (VR), Augmented Reality (AR), 360° Video and other Immersive Media formats requires a unique skill set—creative thinking, understanding of design, aesthetic sensitivity, and story telling are balanced with technical knowledge in areas such as 3D Computer Graphics, Animation, Visual Effects, interactivity, digital camera and image processing technologies. Additionally, critical thinking, the ability to collaborate effectively and communication skills are also integral to success in this rapidly expanding industry.
Drexel’s Minor in Virtual Reality & Immersive Media provides a foundation in the principles, techniques and tools used in the design and production of virtual reality, augmented reality (VR/AR) and other forms of Immersive Media, with the opportunity for individualized tailoring according to the student's interests.
Admission Requirements
Open to students with a 3.0 GPA
Students are required to declare a major before declaring a minor. Students admitted directly into a specific major at the time of matriculation may declare a minor beginning in their second semester. All requirements for the minor must be completed either concurrently with or prior to the completion of the primary major requirements. This ensures that students fulfill the expectations of their primary field of study while completing any additional areas of academic specialization.
Minor Requirements
| Required Courses | ||
| ANIM 1110 | Computer Graphics Imagery I | 3.0 |
| ANIM 2110 | Computer Graphics Imagery II | 3.0 |
| VRIM 2010 | Digital Tools for Immersive Media | 3.0 |
| VRIM 2020 | Digital Imaging for Immersive Media | 3.0 |
| VRIM 2030 | User Interface Design for Immersive Media | 3.0 |
| Total Credits | 15.0 | |
Additional Information
For more information about this program, please contact Nick Jushchyshyn, Associate Professor, Digital Media, nej29@drexel.edu
