Education Learning Technologies
Courses
EDLT 502 Learning Experience Design 3.0 Credits
This course will prepare students with a foundation of Learning Experience Design (LXD) as an area of inquiry and practice, and as a practical career endeavor. Learners will acquire a foundational understanding of human computer interaction and user experience design by applying design thinking methods and skills involved in creating interactive learning systems for diverse audiences by using appropriate standards for accessibility.
Repeat Status: Not repeatable for credit
EDLT 503 The Learning Sciences 3.0 Credits
This course draws from research in the cognitive sciences, education, and computer sciences. It covers three broad themes around sociocultural, design, and cognition domains. Learners are expected to become competent in understanding cognitive and sociocultural perspectives on learning, as well as perspectives on the design of learning environments for teaching and learning in both school and non-school settings. In addition, the relevance and impact of the learning sciences on specific learning technologies is explored and demonstrated.
Repeat Status: Not repeatable for credit
EDLT 504 Learning Engineering 3.0 Credits
This course will prepare students to pursue learning engineering as an academic field of inquiry and a practical career endeavor. Learners will be enabled to understand and apply a knowledge of the Learning Sciences, Design Thinking, Data Analyses, and Applied Technology in the creation of Experiences, Environments, and Technologies that will impact learning within social, cultural contexts and intersectional influences of the lived world.
Repeat Status: Not repeatable for credit
EDLT 505 Virtual Learning Environments 3.0 Credits
This course delves into the innovative and evolving realm of Virtual Learning Environments (VLES). Learners will explore the theoretical foundations, design principles, and practical applications of VLEs, examining how these platforms transform traditional educational paradigms and enhance learning experiences. A special focus will be placed on learning and identity in the design, implementation, and evaluation of virtual learning environments.
Repeat Status: Not repeatable for credit
EDLT 512 Using and Integrating Learning Technologies 3.0 Credits
This course covers learning theories and recent research relevant to emerging trends in technology and their possible effects on learning. Students will demonstrate strategies for using and integrating technologies in the design, implementation, integration, and assessment of technology based applications in formal and informal learning settings. Students will also investigate the role of leadership and innovation in technology related change in education and learning.
Repeat Status: Not repeatable for credit
EDLT 525 Design for Learning with Digital Media 3.0 Credits
Investigates the relationship among learning sciences, theory, technology, and design in the creation of learning goals and experiences. Special emphasis is placed on the integration of technology in order to enhance effective learning. Learners will design learning activities, create them, implement them, and assess their effectiveness with digital tools. Issues in digital citizenship, collaboration, affordability, and continuous learning will also be examined.
Repeat Status: Not repeatable for credit
EDLT 541 Foundations of Game-Based Learning 3.0 Credits
Students explore the rationale of game studies, the history of games and learning, the role of digital media, and the social nature of games as an affinity space for social learning. Students demonstrate their understanding of why games are powerful environments for learning, identity formation, and motivation.
Repeat Status: Not repeatable for credit
EDLT 543 Play & Learning in a Participatory Culture 3.0 Credits
Students examine games, emerging media, and learning in the context of participatory culture. Students focus on play, its role in learning in social spaces, and the current research around these practices. Students study the issues relating to how schools, organizations, and society are responding to the challenges of emerging technologies.
Repeat Status: Not repeatable for credit
EDLT 544 Integrating Games & Pedagogical Content Knowledge 3.0 Credits
Students use the technological, pedagogical and content knowledge (TPACK) educational technology framework. Students explore game design systematically by framing game genres as forms of pedagogy as they consider educational content. Students demonstrate their understanding of the interplay of technology, pedagogy, and content in the game environment.
Repeat Status: Not repeatable for credit
EDLT 551 Instructional Design Methods 3.0 Credits
In this course, students will be introduced to the practice of instructional design and develop fluency with the models that support instructional design activities. Beginning with an overview of the history and development of instructional design, students will explore how instructional design differs in the domains of higher education, K-12, corporate, and non-profit environments. The impact of educational research such as learning theories and student engagement on instructional design will be investigated. Students will also consider the impact of technology on instructional strategies and delivery and gain proficiency with several tools. The course will culminate with a project that draws on the knowledge and skills that students have developed throughout the term.
Repeat Status: Not repeatable for credit
EDLT 552 Instructional Design: Project Management 3.0 Credits
This course will lead students through the full lifecycle of an instructional design project. Students will learn to develop a project’s scope, work with stakeholders, develop schedules, identify accountability, and consider the pedagogical factors in their project. They will then move through the development, design and implementation phases; using formative feedback and multiple iterations to complete their project.
Repeat Status: Not repeatable for credit
EDLT 554 Learning with Social Media and Mobiles 3.0 Credits
Students learn to use social media tools based on a more relevant pedagogy of 21st century learning and change. Students examine the culture of connectivity and networking, use mobile learning strategies and role play, and design an action plan that incorporates social media for learning outcomes.
Repeat Status: Not repeatable for credit
EDLT 591 Learning Analytics: Lenses on students, teaching, and curriculum enactment 3.0 Credits
This course will prepare students to use data collected from classrooms and online programs to understand and help guide instructional practice. Using a range of information (ex: assessments, game/simulation telemetry, engagement with learning management systems, collaboration/communication data, and administrative/demographic information) students will develop skills in developing dashboards, evaluating grading, and developing authentic datasets about practice. This course is targeted to course designers/developers, teachers, lead teachers/professional learning community coordinators, and media center specialists.
Repeat Status: Not repeatable for credit
EDLT 592 Information Enabled Change in Educational Organizations 3.0 Credits
This course will prepare students to frame systems issues with information and to lead organizational change in educational systems using data. Using a range of information (test scores across courses, learning goals and exemplars, surveys, and administrative data) students will develop a plan to lead teams and groups through a change process, including developing a project plan and success metrics. Students will gain experience in describing stakeholders, developing boundary objects for monitoring. This course is targeted to course designers, teachers, professional learning communities, and media specialists.
Repeat Status: Not repeatable for credit
EDLT 593 Using Data to Understand Educational Systems 3.0 Credits
This course will prepare students to be able to look at educational systems from an information perspective using a range of input and outcome measures, programmatic metrics, and special systems datasets like those made available by the National Student Clearinghouse and administrative systems. Students will look across classrooms and organizational boundaries. Students will gain experience in telling a story about an educational organization with data, visualization of systemic patterns in an educational system. This course is targeted to consultants, administrators, course/curriculum designers, and systems improvement teams.
Repeat Status: Not repeatable for credit
EDLT I599 Independent Study in Education Learning Technologies 0.0-12.0 Credits
Self-directed within the area of study requiring intermittent consultation with a designated instructor.
Repeat Status: Can be repeated multiple times for credit
EDLT I699 Independent Study in Education Learning Technologies 0.0-12.0 Credits
Self-directed within the area of study requiring intermittent consultation with a designated instructor.
Repeat Status: Can be repeated multiple times for credit
EDLT I799 Independent Study in Education Learning Technologies 0.0-12.0 Credits
Self-directed within the area of study requiring intermittent consultation with a designated instructor.
Repeat Status: Can be repeated multiple times for credit
EDLT I899 Independent Study in Education Learning Technologies 0.0-12.0 Credits
Self-directed within the area of study requiring intermittent consultation with a designated instructor.
Repeat Status: Can be repeated multiple times for credit
EDLT I999 Independent Study in Education Learning Technologies 0.0-12.0 Credits
Self-directed within the area of study requiring intermittent consultation with a designated instructor.
Repeat Status: Can be repeated multiple times for credit
EDLT T580 Special Topics in Education Learning Technologies 0.0-12.0 Credits
Topics decided upon by faculty will vary within the area of study.
Repeat Status: Can be repeated multiple times for credit
EDLT T680 Special Topics in Education Learning Technologies 0.0-12.0 Credits
Topics decided upon by faculty will vary within the area of study.
Repeat Status: Can be repeated multiple times for credit
EDLT T780 Special Topics in Education Learning Technologies 0.0-12.0 Credits
Topics decided upon by faculty will vary within the area of study.
Repeat Status: Can be repeated multiple times for credit
EDLT T880 Special Topics in Education Learning Technologies 0.0-12.0 Credits
Topics decided upon by faculty will vary within the area of study.
Repeat Status: Can be repeated multiple times for credit
EDLT T980 Special Topics in Education Learning Technologies 0.0-12.0 Credits
Topics decided upon by faculty will vary within the area of study.
Repeat Status: Can be repeated multiple times for credit
