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ANIM 214 Digital Character Creation 3.0 Credits
This course introduces all aspects of digital character creation within a 3D environment. Students will learn how to model and rig humanoid characters optimal for both real time and raytraced render environments. Topics covered will include modeling and topology for characters, FK/IK rigs, and production workflows for character integration.
Repeat Status: Not repeatable for credit
Prerequisites: ANIM 212 [Min Grade: D]
Animation and Visual Effects
http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/animationandvisualeffects/
Major: Animation and Visual Effects Degree Awarded: Bachelor of Science (BS) Calendar Type: Quarter Total Credit Hours: 187.0 Co-op Options: One Co-op (Four years); Three Co-op (Five years) Classification of Instructional Programs (CIP) code: 10.0304 Standard Occupational Classification (SOC) code: 27-1014
Animation and Visual Effects BS / Digital Media MS
Major: Animation & Visual Effects and Digital Media Degree Awarded: Bachelor of Science (BS) and Master of Science (MS) Calendar Type: Quarter Total Credit Hours: 232.0 Co-op Options: Three Co-op (Five years); One Co-op (Five years) Classification of Instructional Programs (CIP) code: 10.0304 Standard Occupational Classification (SOC) code: 27-1014
Interactive Digital Media BS / Digital Media MS
...0 ANIM 115 3.0 COOP EXPERIENCE COOP EXPERIENCE FMVD 206 3.0 IDM 214...
Interactive Digital Media
http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/interactivedigitalmedia/
...0 ANIM 115 3.0 COOP EXPERIENCE COOP EXPERIENCE FMVD 206 3.0 IDM 214...
User Experience and Interaction Design BS
...0 ANIM 115 3.0 COOP EXPERIENCE COOP EXPERIENCE FMVD 206 3.0 IDM 214...