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CS 3560 Game AI Development 3.0 Credits

This course focuses on artificial intelligence (AI) techniques for computer games. Students learn both basic and advanced AI techniques that are used in a variety of game genres including first-person shooters, driving games, strategy games, platformers, etc. The course emphasizes the difference between traditional AI and game AI, the latter having a strong design component, focusing on creating games that are fun to play. Topics include path-finding, decision-making, strategy and machine learning in games.

College/Department: College of Engineering and Computing/Computing
Repeat Status: Not repeatable for credit
Prerequisites: (CS 2110 [Min Grade: D] or CS 260 [Min Grade: D]) and (CS 3510 [Min Grade: D] or CS 380 [Min Grade: D])