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DIGM 530 Game Design I 3.0 Credits
This course sequence covers advanced gaming topics, including mobile games, motion capture, artificial intelligence, real-time effects and shaders, and advanced user interfaces.
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 506 [Min Grade: B]
Mechanical Engineering BSME / Peace Engineering MS
...Design : DIGM 505 , DIGM 506 Serious gaming : DIGM 530 , DIGM 531 Interactivity: DIGM 520 , DIGM...
Biomedicine and Digital Media
http://catalog.drexel.edu/graduate/schoolofbiomedicalsciences/biomedicinedigitalmedia/
...0 DIGM 506 * 3.0 Elective Course(s) ENTP 641 * 3.0 DIGM 530 * 3...
Peace Engineering
http://catalog.drexel.edu/graduate/collegeofengineering/peaceengineering/
...Design : DIGM 505 , DIGM 506 Serious gaming : DIGM 530 , DIGM 531 Interactivity: DIGM 520 , DIGM...
Environmental Engineering BSENE / Peace Engineering MS
...Design : DIGM 505 , DIGM 506 Serious gaming : DIGM 530 , DIGM 531 Interactivity: DIGM 520 , DIGM...
Entertainment & Arts Management BS / Business Administration MBA
http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/entertainmentartsbs-mba/
...520 2.0 MGMT 530 2.0 ORGB...EAM 215 3.0 DIGM 105 3.0...
Design Research
http://catalog.drexel.edu/graduate/collegeofmediaartsanddesign/designresearch/
...I699, T580, T680, in DIGM, DSRE,FASH, IDM...Credits Spring Credits ARTH 530 or VSST 501...
Interior Design BS / Design Research MS
...I699, T580, T680, in DIGM, FASH, IDM, RMER...351 3.0 ARTH 530 or VSST 501...