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GAME 1701 Game Design I 3.0 Credits

This course is an overview of the components, language, and process of game development as an interconnected framework of multiple skillsets. Utilizing off-the-shelf components, students will take a simple project from ideation, through various prototyping methods, to design iteration with playtesting, creating milestone builds that result in a complete project.

College/Department: Antoinette Westphal COMAD/Digital Media
Repeat Status: Not repeatable for credit