Search Results

Search Results for "GAME 2050"

GAME 2050 Concept Art for Games 3.0 Credits

This course introduces students to the process of designing and creating concept art for games as part of the overall development pipeline. Using a variety of techniques such as sketching, photo and kit-bashing, and overpainting, students will learn to ideate based on feedback, communicate concepts, and prepare materials for subsequent stages of asset production.

College/Department: Antoinette Westphal COMAD/Digital Media
Repeat Status: Not repeatable for credit