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GAME 2059 Topics in Game Art 3.0 Credits

This course expands students' understanding of contemporary game art development and production by examining current tools, techniques, and creative approaches shaping professional practice today. Subject matter evolves with the field and may span emerging platforms, advanced workflows, or the application of new production technologies in professional practice. Hands-on work and critical examination are central to how students engage with the material, and assessments may take the form of experimental development, production projects, written assignments, or presentations.

College/Department: Antoinette Westphal COMAD/Digital Media
Repeat Status: Can be repeated multiple times for credit