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GAME 2901 Vertical Game Studio I 3.0 Credits

This course, framed at the entry-level, combines students at varying experience levels, backgrounds, and skillsets to form multidisciplinary teams. In an agile development approach, multiple small teams are guided to rapidly develop a game from concept and prototyping, to design documents, through playtesting and early production, that results in multiple simple prototypes. Developed in a studio environment utilizing a multiple project portfolio approach, projects are reviewed at various stages and either proceed through to the next phase or resources are shifted to other projects. Students practice skills in concept pitching, prototyping, and evolving teams in a dynamic studio environment where students at different skill levels support each other and exercise game development skills and portfolios together.

College/Department: Antoinette Westphal COMAD/Digital Media
Repeat Status: Can be repeated 3 times for 12 credits