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GMAP 102 Game Design Lab II 3.0 Credits
This course will cover an overview of the fundamental design skills of digital games using a variety of game engines, including interactive text, 2d and 3d game engines, and grey-boxing with primitive shapes in-engine and modeling tools, exploiting the systems and existing asset libraries available for rapid experimentation.
Repeat Status: Not repeatable for credit
Computer Science BSCS
https://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computerscience/
...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...LAW (100-499), and GMAP 260 , ANIM 140...
Computer Science BA
https://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computerscienceba/
...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...LAW (100-499), and GMAP 260 , ANIM 140...
Computer Science BS / Computer Science MS
https://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computersciencebs-ms/
...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...LAW (100-499), and GMAP 260 , ANIM 140...
Software Engineering BSSE
https://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/softwareengineering/
...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...VSCM, VSST, WRIT, LAW, GMAP 260 , ANIM 140...