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GMAP 102 Game Design Lab II 3.0 Credits

This course will cover an overview of the fundamental design skills of digital games using a variety of game engines, including interactive text, 2d and 3d game engines, and grey-boxing with primitive shapes in-engine and modeling tools, exploiting the systems and existing asset libraries available for rapid experimentation.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit

Computer Science BSCS

https://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computerscience/

...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...LAW (100-499), and GMAP 260 , ANIM 140...

Computer Science BA

https://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computerscienceba/

...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...LAW (100-499), and GMAP 260 , ANIM 140...

Computer Science BS / Computer Science MS

https://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computersciencebs-ms/

...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...LAW (100-499), and GMAP 260 , ANIM 140...

Software Engineering BSSE

https://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/softwareengineering/

...except ENGL 101 , ENGL 102 , ENGL 103 , ENGL...VSCM, VSST, WRIT, LAW, GMAP 260 , ANIM 140...