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GMAP 102 Game Design Lab II 3.0 Credits

This course will cover an overview of the fundamental design skills of digital games using a variety of game engines, including interactive text, 2d and 3d game engines, and grey-boxing with primitive shapes in-engine and modeling tools, exploiting the systems and existing asset libraries available for rapid experimentation.

College/Department: Antoinette Westphal COMAD/Digital Media
Repeat Status: Not repeatable for credit