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GMAP 231 Scripting for Game Design 3.0 Credits

This course explores modern game engine scripting languages that are event-driven, control the art assets, provide multiplayer communication, and database access.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit
Prerequisites: CS 140 [Min Grade: D] or CS 150 [Min Grade: D] or CS 171 [Min Grade: D] or DIGM 131 [Min Grade: D]