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GMAP 367 Character Animation for Gaming 3.0 Credits
This course focuses on character animation techniques for real-time graphics, including cyclical animations, procedural animation, motion capture and integration into game engines.
Repeat Status: Not repeatable for credit
Prerequisites: GMAP 231 [Min Grade: D] (Can be taken Concurrently) and ANIM 211 [Min Grade: D] and (GMAP 345 [Min Grade: D] or CS 345 [Min Grade: D]