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GMAP 368 Artificial Intelligence in Gaming 3.0 Credits
This course teaches the use and integration of state machines into game engines, as well as other methods for creating and controlling Non Player Characters (NPCs).
Repeat Status: Not repeatable for credit
Prerequisites: (GMAP 345 [Min Grade: D] or CS 345 [Min Grade: D]) and (CS 172 [Min Grade: D] or GMAP 231 [Min Grade: D])