UXID 4120 Gamification 3.0 Credits
In this course, students will uncover the powerful intersection of Game Design, Behavioral Psychology, and UX to create interfaces that are not just functional, but deeply motivating and engaging. They will master gamification strategies and apply the principles of behavioral economics to real-world projects. By studying decision-making processes and the Laws of UX, they will develop the strategic ability to design interfaces that compel positive behavior and achieve organizational goals.
Repeat Status: Not repeatable for credit
Prerequisites: UXID 1110 [Min Grade: D] and UXID 2210 [Min Grade: D]
