Digital Media

Major: Digital Media
Degree Awarded: Master of Science (MS) or Doctor of Philosophy (PhD)
Calendar Type: Quarter
Total Credit Hours: 45.0 (MS);  90.0 (PhD, post-bachelor's); or 45.0 (PhD, post-master's)
Classification  of Instructional Programs (CIP) code: 11.0801
Standard Occupational Classification (SOC) code: 27-1027

 

About the Program

Digital Media is an exciting and rapidly expanding hybrid field of research, study and practice. Over the past two decades, it has grown from a highly specialized activity to an approachable subject that sparks global attention in areas of entertainment, business, engineering and health care.

Master of Science Program

The MS in Digital Media is a hybrid program created to offer students research as well as career opportunities in 21st century media applications. This two-year program offers comprehensive studies in advanced digital design including 3D modeling, animation, interactivity, gaming and digital media history, theory and methods. The curriculum for the MS in Digital Media offers a mix of academic course work and project-related activities. Projects consist of funded grant research opportunities, industry-sponsored projects and independent, student-generated and faculty-approved projects. 

PhD Program

The Digital Media PhD program focuses on translational research in digital media within an experiential learning environment. It studies the application of digital media towards solving research problems in various disciplines including but not limited to engineering, education, cultural heritage, health or business. This doctoral program is built on a fundamentally interdisciplinary course structure and emphasizes an iterative and design based research philosophy.

For more information, visit Drexel's Graduate Studies in Digital Media web page.

Admission Requirements

Master of Science Program

The MS in Digital Media is an advance course of study. A successful applicant for admission will have a baccalaureate degree, a minimum 3.2 undergraduate GPA and assumed production skills in 3-D modeling, animation and interactivity.

Proof of basic competencies is demonstrated by undergraduate transcript and/or portfolio review. For qualified candidates lacking production skills, we offer a series of pre-graduate classes. Satisfactory completion of the classes qualifies one to apply for graduate admission. Pre-graduate classes may include some or all for the following:

CS 171Computer Programming I3.0
CS 172Computer Programming II3.0
DIGM 100Digital Design Tools3.0
DIGM 505Design and Interactivity3.0
DIGM 506Animation and Game Design3.0

For additional information on requirements and how to apply, visit Graduate Admissions at Drexel University.

MS in Digital Media

Degree Requirements

Students are required to take a Digital Media History, Theory and Methods course and an advanced seminar for a total of six credits, as well as a minimum of nine courses in advanced modeling animation and interactivity.

During the first year, students also take three New Media Project courses (9.0 credits); these courses provide opportunities to work on funded and unfunded research and industry projects under the guidance of a graduate faculty member. With faculty approval, students may also work on personally designed projects relevant to problem solving in a student's specific area of interest.

In addition, students are required to take 12.0 credits (a minimum of four courses) of directed studies in support of developing knowledge in an area—outside of media and design—to which digital media skills may be applied. The set of directed studies will be determined by the students and their graduate advisors. Possible areas for this focus include, but are not limited to, computer science, information science, bio-medical technology, social science, humanities and education.

Thesis Project

During the second year of study, each student develops and produces a master's thesis project. By the third week of the fall term students submit a proposal to the Digital Media Graduate Committee. Upon approval of the proposal, the student works toward thesis completion, including:

  • an oral presentation to the college
  • a written statement to the committee
  • a copy of the completed media work for the graduate program archive

The thesis project must demonstrate domain knowledge of the agreed upon classes. The media component of the project must demonstrate expertise in 3D modeling/animation and/or interactivity.

Prerequisite Courses

Students without adequate background in digital media are required to take the following prerequisite courses, which are offered during the summer term. These courses do not count towards the MS in Digital Media degree requirements.

DIGM 505Design and Interactivity3.0
DIGM 506Animation and Game Design3.0
Total Credits6.0

Required Courses

DIGM 501New Media: History, Theory and Methods3.0
DIGM 520Advanced Interactivity I3.0
DIGM 521Advanced Interactivity II3.0
DIGM 525Advanced Animation I3.0
DIGM 526Advanced Animation II3.0
DIGM 530Advanced Game Design I3.0
DIGM 531Advanced Game Design II3.0
DIGM 540New Media Project6.0
DIGM 580Thesis Preparation3.0
Thesis
DIGM 680Thesis Development6.0
Directed Studies9.0
Total Credits45.0

Program Requirements Overview

Students applying for admission into the Digital Media PhD program are either post-baccalaureate or post-master's students. Those who are post-master's are required to take a minimum of 45.0 credits toward their PhD degree (Research Core). Post-baccalaureate PhD students are required to take a minimum of 90.0 credits (45.0 credits Digital Media Core, and 45.0 credits Research Core).

Prerequisite Courses

Post-baccalaureate PhD students without adequate background in digital media are required to take the following prerequisite courses, which are offered during the summer term. These courses do not count towards the Digital Media degree requirements.

DIGM 505Design and Interactivity3.0
DIGM 506Animation and Game Design3.0
Total Credits6.0

Digital Media Core Courses

DIGM 501New Media: History, Theory and Methods3.0
DIGM 520Advanced Interactivity I3.0
DIGM 521Advanced Interactivity II3.0
DIGM 525Advanced Animation I3.0
DIGM 526Advanced Animation II3.0
DIGM 530Advanced Game Design I3.0
DIGM 531Advanced Game Design II3.0
DIGM 540New Media Project6.0
DIGM 580Thesis Preparation3.0
DIGM 680Thesis Development6.0
Directed Study9.0
Total Credits45.0

Research Core Courses

DIGM 701Advanced New Media Topics3.0
DIGM 710Digital Media Research Methods I3.0
DIGM 711Digital Media Research Methods II3.0
DIGM 810Advanced Topics in Digital Media Research3.0
DIGM 850Public Venue Seminar3.0
DIGM 851Publication and Presentation3.0
Dissertation
DIGM 998Digital Media Ph.D. Seminar9.0
Directed Research18.0
Total Credits45.0

In addition to the course requirements, PhD students must progress through a series of steps leading to the PhD dissertation:

  1. Doctoral candidacy exam
  2. Dissertation proposal
  3. Written dissertation and public dissertation defense

Dissertation Advisor

Every PhD student has to identify a dissertation advisor no later than the second term in the program. Post-master's students are expected to identify an advisor as soon as possible after joining the program or even before they are formally in the program. The expectation is that post-master's students are academically mature and have already focused on a research area and contacted potential advisors prior to their arrival. Dissertation advisors are not restricted to digital media faculty, but have to be approved by the Department of Digital Media under observation of college and university rules and regulations.

Directed Research Electives

Digital Media PhD students are required to take 18.0 PhD level credits of directed research electives, which have to be approved in advance by the dissertation advisor. It is expected that students take at least 9.0 of these elective credits from other Drexel colleges outside the Antoinette Westphal College of Media Arts in Design in areas closely related to their respective dissertation projects. No more than 12.0 of the elective research credits can be independent study credits.

Doctoral Candidacy Committee

The Department of Digital Media has to establish a Doctoral Candidacy Committee conforming to established university and college rules for dissertation/candidacy committee membership. The purpose of this committee is to conduct and evaluate doctoral candidacy examinations.

Doctoral Candidacy Exam

The Doctoral Candidacy Exam consists of a preliminary proposal prepared by the student outlining the dissertation research plan with an oral defense before the Doctoral Candidacy Committee. A student may schedule the preliminary proposal portion whenever she/he and her/his advisor decide they are ready but no later than the end of the fall term of second year of study.

To be considered a doctoral candidate by the university, a student must have both passed the Doctoral Candidacy Exam and completed all 45.0 credits of master level coursework post-baccalaureate or 15 credits coursework post-master. Once the student has reached doctoral candidate status, the Department of Digital Media will review her/his progress annually.

Dissertation Committee

Within six months of successful completion of the Doctoral Candidacy Examination the Department of Digital Media has to appoint the student’s Dissertation Committee based on a proposal submitted by the student and the dissertation advisor. The committee has to conform to established university and college rules for dissertation/candidacy committee membership. The committee must have at least five members, three of whom must be tenure-track faculty at Drexel. At least one member must be from outside the Antoinette Westphal College of Media Arts and Design. In addition, at least three members must be Digital Media core faculty. The chair of the committee must be a Digital Media core faculty member who is not also the dissertation advisor of the student.

Once the Dissertation Committee is established, it will continue on throughout the student's progress toward the PhD degree. The committee's function is to guide the research and to determine the student's general knowledge of the area, as well as the student's breadth and depth of the specific topic. The committee will also consider the scientific feasibility of the proposed research.

Dissertation Proposal

The Dissertation Proposal consists of a written proposal of the dissertation research, a public presentation, and oral proposal defense before the Dissertation Committee. To ensure that students are progressing towards completion of the PhD in a timely fashion, the proposal defense must take place no later than the end of the second year of study. A formal request for an extension of this deadline must be approved following a review of the student's progress.

The purpose of the Dissertation Proposal is to determine if the PhD student is able to initiate, organize, write and defend a scientific idea, which will lead to a PhD dissertation. The presentation will be based on the formal written proposal submitted to the Dissertation Committee at least three weeks before the presentation.

Students who elect to complete the MS in Digital Media alongside the Digital Media PhD degree can submit a revised version of the Dissertation Proposal as a Master Thesis for the partial fulfillment of the MS in Digital Media degree.

Dissertation Defense

The written dissertation will be submitted with the dissertation advisor's approval to the Dissertation Committee. A title and abstract of the dissertation must also be provided to the Digital Media office at least three weeks prior to the defense to allow the time and place of the defense to be publicized. The PhD candidate's public defense consists of his or her presentation of dissertation research followed by an examination by the Dissertation Committee.

Sample Plan of Study

Students without adequate background in digital media must complete two prerequisite courses in the summer, prior to beginning the graduate program: DIGM 505 Design and Interactivity and DIGM 506 Animation and Game Design.

First Year
FallCredits
DIGM 501New Media: History, Theory and Methods3.0
DIGM 520Advanced Interactivity I3.0
DIGM 525Advanced Animation I3.0
 Term Credits9.0
Winter
DIGM 526Advanced Animation II3.0
DIGM 530Advanced Game Design I3.0
DIGM 540New Media Project3.0
 Term Credits9.0
Spring
DIGM 521Advanced Interactivity II3.0
DIGM 531Advanced Game Design II3.0
DIGM 540New Media Project3.0
 Term Credits9.0
Summer
Directed Elective3.0
 Term Credits3.0
Second Year
Fall
DIGM 580Thesis Preparation3.0
Directed Elective3.0
 Term Credits6.0
Winter
DIGM 680Thesis Development3.0
Directed Elective3.0
 Term Credits6.0
Spring
DIGM 680Thesis Development3.0
 Term Credits3.0
Total Credit: 45.0

Sample Plan of Study for Post-Baccalaureate PhD Students

Students without adequate background in digital media must complete two prerequisite courses in the summer, prior to beginning the graduate program: DIGM 505 Design and Interactivity  and DIGM 506 Animation and Game Design .

First Year
FallCredits
DIGM 501New Media: History, Theory and Methods3.0
DIGM 520Advanced Interactivity I3.0
DIGM 525Advanced Animation I3.0
 Term Credits9.0
Winter
DIGM 526Advanced Animation II3.0
DIGM 530Advanced Game Design I3.0
DIGM 540New Media Project3.0
 Term Credits9.0
Spring
DIGM 521Advanced Interactivity II3.0
DIGM 531Advanced Game Design II3.0
DIGM 540New Media Project3.0
 Term Credits9.0
Summer
DIGM 850Public Venue Seminar3.0
Directed Elective3.0
 Term Credits6.0
Second Year
Fall
DIGM 580Thesis Preparation3.0
DIGM 710Digital Media Research Methods I3.0
 Term Credits6.0
Winter
DIGM 680Thesis Development3.0
DIGM 711Digital Media Research Methods II3.0
 Term Credits6.0
Spring
DIGM 680Thesis Development3.0
Directed Elective3.0
 Term Credits6.0
Summer
DIGM 701Advanced New Media Topics3.0
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Elective3.0
 Term Credits7.0
Third Year
Fall
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Winter
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Spring
DIGM 851Publication and Presentation3.0
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits7.0
Summer
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Fourth Year
Fall
DIGM 810Advanced Topics in Digital Media Research3.0
DIGM 998Digital Media Ph.D. Seminar1.0
 Term Credits4.0
Winter
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Spring
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Summer
DIGM 998Digital Media Ph.D. Seminar1.0
 Term Credits1.0
Total Credit: 90.0

Sample Plan of Study for Post-Master Ph.D. Students

First Year
FallCredits
DIGM 710Digital Media Research Methods I3.0
DIGM 998Digital Media Ph.D. Seminar1.0
 Term Credits4.0
Winter
DIGM 711Digital Media Research Methods II3.0
DIGM 998Digital Media Ph.D. Seminar1.0
 Term Credits4.0
Spring
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Summer
DIGM 701Advanced New Media Topics3.0
 Term Credits3.0
Second Year
Fall
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Winter
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Spring
DIGM 851Publication and Presentation3.0
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits7.0
Summer
DIGM 850Public Venue Seminar3.0
Directed Research Elective3.0
 Term Credits6.0
Third Year
Fall
DIGM 810Advanced Topics in Digital Media Research3.0
DIGM 998Digital Media Ph.D. Seminar1.0
 Term Credits4.0
Winter
DIGM 998Digital Media Ph.D. Seminar1.0
Directed Research Elective3.0
 Term Credits4.0
Spring
DIGM 998Digital Media Ph.D. Seminar1.0
 Term Credits1.0
Total Credit: 45.0

Facilities

The Digital Media Program operates several labs including a state of the art combined green screen/motion capture studio as well as 2.5 ton 3-degree-of-freedom motion platform. All labs and classrooms are equipped with powerful Dell and Boxx Technologies Workstations running Windows and Unix operating systems and Mac computers running OS X. Software includes a host of Adobe products and Autodesk 3ds Max and Combustion; Alias Maya; Softimage XSI and Behavior, Pixar RenderMan Pro Server along with RenderMan Artist Tools for Maya and RenderMan for Maya; Pixologic Z-Brush; Apple Shake; MotionBuilder; GarageGames; NextLimit RealFlow, and SideEffect's Houdini.

Courses

DIGM 501 New Media: History, Theory and Methods 3.0 Credits

New Media: History, Theory and Methods. This advanced seminar class examines parallel developments in modern art and computer technology beginning in World War II to the present. It will survey writings and works of major contributors to the field.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit

DIGM 502 Advanced New Media Topics 3.0 Credits

Advanced Seminar in New Media Topics. This Seminar is dedicated to topical readings and in-depth discussions in Digital Media ranging from virtual reality to digital art and the socio-cultural impact of the Internet.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 501 [Min Grade: C]

DIGM 505 Design and Interactivity 3.0 Credits

This course focuses on the understanding and comprehension of the basic tools and strategies for design within a two-dimensional environment. In addition to design, web development and interactivity will be covered, including a discussion of various display platforms, including mobile development.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM and program is MS.

DIGM 506 Animation and Game Design 3.0 Credits

This course focuses on the understanding and comprehension of the basic tools and strategies for animation and game production. This course will focus on the production of digital assets using standard modeling and animation software, along with their integration into a game engine.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM and program is MS.

DIGM 512 Shader Writing and Programming 3.0 Credits

Shader Writing and Programming. Development of custom output shaders allows for the use and manipulation of materials for use in production render engines. This course focuses on the basic components of shaders including reflective, translucency, and illumination models.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 501 [Min Grade: C] (Can be taken Concurrently)

DIGM 515 Digital Matte Painting 3.0 Credits

Digital Matte Painting. Digital matte painting and set extension are methods of integrating live action footage into lush and believable CG environments. By using physical construction as a basis for a digital environment, greater integration between live and CG plates can be achieved.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 512 [Min Grade: C]

DIGM 518 Particle Systems and Artificial Intelligence for Visual Effects 3.0 Credits

Particle Systems/Artificial Intelligence for Visual Effects. Particle systems can be used to stimulate natural phenomena as well as create ethereal effects through the use of scripting and mathematical expressions. In the same way, digital crowds can be created to populate a scene with autonomous characters. This hybrid course addresses software applications and trigonometric functions for advanced animation by digital media designers.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 515 [Min Grade: C]

DIGM 520 Advanced Interactivity I 3.0 Credits

This course focuses on the development of interactive media across a variety of platforms. Human-Computer interaction and layout are discussed along with implementations on mobile and PC based platforms. Dynamically created web content and integration with databases, as a server-side component, will also be covered.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.

DIGM 521 Advanced Interactivity II 3.0 Credits

This course covers advanced topics in the development of interactive digital media, in particular with respect to the use of new and experimental interaction technologies (for example gesture control, virtual reality and heads up displays, augmented reality, location aware media, etc.) and the implementation of novel user experience design methods.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 520 [Min Grade: C]

DIGM 525 Advanced Animation I 3.0 Credits

This course delves into advanced topics in animation, including procedural modeling and dynamics. Emphasis will be placed on the development of natural phenomena in a simulated environment and physically accurate movement of characters.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.

DIGM 526 Advanced Animation II 3.0 Credits

This course delves into advanced topics in animation, including light transport and crowd simulation. Also discussed will be integration of acquired data, specifically from motion capture sources. Multi-layer rendering output and shaders for production will be discussed.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 525 [Min Grade: C]

DIGM 530 Advanced Game Design I 3.0 Credits

This course sequence covers advanced gaming topics, including mobile games, motion capture, artificial intelligence, real-time effects and shaders, and advanced user interfaces.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.

DIGM 531 Advanced Game Design II 3.0 Credits

This course sequence covers advanced gaming topics, including mobile games, motion capture, artificial intelligence, real-time effects and shaders, and advanced user interfaces. The group project will follow an Agile software development methodology with weekly Scrum sprints for iterative project development.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 530 [Min Grade: C]

DIGM 540 New Media Project 3.0 Credits

New Media Project. Students work on funded and unfunded research and industrial projects. With faculty approval, students may work on personally designed projects relevant to problem solving in a student's area of interest. Each student is required to complete it three times. This course may be repeated up to four times for credit.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated 3 times for 12 credits
Restrictions: Can enroll if major is DIGM.

DIGM 547 Organic Modeling 3.0 Credits

This course will be an intensive exploration of organic modeling. Through lectures, demonstrations, class critiques and individual feedback from the instructor, the best approaches to modeling organic forms will be explored.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 526 [Min Grade: C]

DIGM 560 Advanced Concepts and Applications in Interactive 3D Environments 3.0 Credits

Advanced Concepts/Applications in Interactive 3D Environments. Advanced concepts/applications on adding interactivity to 3D environments via an assortment of software packages including 3D Max, Director and Flash. This course focuses on the optimized integration of 3D objects in environments with interactive authoring tools.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 501 [Min Grade: C]

DIGM 580 Thesis Preparation 3.0 Credits

This course instructs on Thesis proposal writing within a Digital Media context, covering style, performing research, assigning credit and reference, and topic exploration and expansion.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 501 [Min Grade: C]

DIGM 605 Advanced Techniques in Computer Generated Imagery 3.0 Credits

Advanced Techniques in Computer Generated Imagery. Students create electronic media assets that effect the stimuli, bearings, and responses of human cognition to phenomena of light and sound. Student works explore integrations of visual and aural illusions to affect alterations in audience-perceived realities.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 518 [Min Grade: C] (Can be taken Concurrently)

DIGM 616 Immersive World Building 3.0 Credits

Immersive World Building. Students investigate various emerging technologies for immersive content creation. Focus is on the production of 3D animated environments. Special production issues and concerns to dome planetaria and theatrical (IMAX) venues are considered. Interdisciplinary activities are strongly encouraged.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 605 [Min Grade: C]

DIGM 620 Digital Media Workshop 3.0 Credits

This course addresses issues in the field of Digital Media, with emphasis on a single, comprehensive project. Examples of topics include stereoscopic production, mobile game development or training through game development.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 531 [Min Grade: C]

DIGM 630 Digital Media Group Workshop 3.0 Credits

The course addresses topical issues in the field of Digital Media, with emphasis placed on a single, comprehensive group project. Examples of topics include stereoscopic production, mobile game development or training through game development.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 531 [Min Grade: C]

DIGM 641 Interactive TV DVD-ROM 3.0 Credits

Interactive TV DVD-ROM. Students work to develop strategies for meaningful retrieval of mass amounts of media (video, still images, sounds, and text) for television DVD-ROM players. This course will cover basic and advance forms of digital information storage and retrieval to and from TV DVD-ROM media.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 501 [Min Grade: C]

DIGM 650 Public Venue Seminar 3.0 Credits

This group project course is focused on creating public venue works, either performance-based, interactive or web-distributed. The distinguishing mark of graduate research is an original contribution to knowledge and this course is intended to design and implement a media piece to be viewed by a large group of people.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 531 [Min Grade: C]

DIGM 651 Publication and Presentation 3.0 Credits

This course instructs on the submission of portfolio and thesis work including journal publication, conference presentations, contests and competition and public performance venues.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.

DIGM 670 Gaming I 3.0 Credits

Gaming I. Students learn to solve 3D game design problems working with game programming techniques and leading cross platform software.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 518 [Min Grade: C] and DIGM 560 [Min Grade: C]

DIGM 671 Gaming II 3.0 Credits

Gaming II. Building upon skills developed in Gaming I, students form small teams and work to develop and implement original 3D game designs.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 670 [Min Grade: C]

DIGM 680 Thesis Development 3.0 Credits

Thesis development results in a project including the production of original media assets, a written thesis paper, as well as an oral presentation and demonstration delivered to the Department of Digital Media.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated 4 times for 15 credits
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 580 [Min Grade: C]

DIGM 690 Advanced Special Topics in Digital Media 3.0 Credits

Advanced Special Topics in Digital Media. This class is reserved for occasional special topics in Graduate Digital Media Studies. It may include seminars, studio and classes taught by visiting faculty.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Prerequisites: DIGM 502 [Min Grade: C]

DIGM 699 Independent Study 0.5-6.0 Credits

Provides faculty guidance in subject matter not covered in standard courses offered.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated 3 times for 6 credits
Restrictions: Can enroll if major is DIGM.

DIGM 701 Advanced New Media Topics 3.0 Credits

This seminar covers advanced topics in new media theory. It is dedicated to topical readings and in-depth discussions in digital media ranging from virtual reality to digital art and the socio-cultural impact of the Internet.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.

DIGM 710 Digital Media Research Methods I 3.0 Credits

This course focuses on quantitative research methodologies and statistical analysis tools and methods relevant for digital media research. The course also introduces students to basic epistemological positions and concepts, such as Popper’s falsificationism or Kuhn’s research paradigms.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.

DIGM 711 Digital Media Research Methods II 3.0 Credits

This course focuses on qualitative and mixed research methodologies relevant for digital media research. It introduces students to the concepts of design research and deals with the challenges of interdisciplinary or translational research methods.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 710 [Min Grade: C]

DIGM 810 Advanced Topics in Digital Media Research 3.0 Credits

This course focuses on advanced topics in digital media research with an emphasis on current technological developments. Examples include augmented reality research, user experience design research or interaction design research.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 701 [Min Grade: C] and DIGM 711 [Min Grade: C]

DIGM 850 Public Venue Seminar 3.0 Credits

This group project course is focused on creating digital media research driven public venue works that are performance-driven, interactive or web-distributed. The course is intended to design and implement a media piece that communicates scientific knowledge to a large group of people within a public environment.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.

DIGM 851 Publication and Presentation 3.0 Credits

This course instructs on the submission of portfolio and thesis work including journal publication, conference presentations, contests and competition and public performance venues. It supports Digital Media Ph.D. students in publishing their graduate work through various scientific media channels.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.

DIGM 998 Digital Media Ph.D. Seminar 1.0 Credit

This seminar guides students in their Digital Media Ph.D. dissertation progress.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated multiple times for credit
Restrictions: Can enroll if major is DIGM.

DIGM I599 Independent Study in Digital Media 0.5-6.0 Credits

Self-directed within the area of study requiring intermittent consultation with a designated instructor.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated 3 times for 6 credits

DIGM I699 Independent Study in Digital Media 0.5-6.0 Credits

Self-directed within the area of study requiring intermittent consultation with a designated instructor.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated 3 times for 6 credits

DIGM I799 Independent Study in Digital Media 0.5-6.0 Credits

Self-directed within the area of study requiring intermittent consultation with a designated instructor.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated 3 times for 6 credits

DIGM I899 Independent Study in Digital Media 0.5-6.0 Credits

Self-directed within the area of study requiring intermittent consultation with a designated instructor.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated 3 times for 6 credits

DIGM I999 Independent Study in Digital Media 0.5-6.0 Credits

Self-directed within the area of study requiring intermittent consultation with a designated instructor.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated 3 times for 6 credits

DIGM T580 Special Topics in Digital Media 12.0 Credits

Topics decided upon by faculty will vary within the area of study.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated multiple times for credit

DIGM T680 Special Topics in Digital Media 12.0 Credits

Topics decided upon by faculty will vary within the area of study.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated multiple times for credit

DIGM T780 Special Topics in Digital Media 12.0 Credits

Topics decided upon by faculty will vary within the area of study.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated multiple times for credit

DIGM T880 Special Topics in Digital Media 12.0 Credits

Topics decided upon by faculty will vary within the area of study.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated multiple times for credit

DIGM T980 Special Topics in Digital Media 12.0 Credits

Topics decided upon by faculty will vary within the area of study.

College/Department: Antoinette Westphal College of Media Arts & Design
Repeat Status: Can be repeated multiple times for credit

Digital Media Faculty

Ian N. Abrams, BA (Duke University) Program Director, Screenwriting and Playwriting Program. Associate Professor. Movies, film, TV, screenwriting, Hollywood.
Ted Artz, BFA (Tyler School of Art, Temple University). Associate Professor. Digital media.
John Avarese, BS (Drexel University). Assistant Teaching Professor. Composer, film and video scores, mixing and sound design.
David Culver, AS (Graham Junior College) Manager of the Paul F. Harron Studios/DUTV. Associate Teaching Professor. Film and video.
David Deneen, BFA (Philadelphia College of Art). Assistant Teaching Professor. Film & video.
Paul Diefenbach, PhD (University of Pennsylvania). Associate Professor. Game development, real-time rendering.
Jeremy Fernsler, BA (Pennsylvania State University ) Associate Program Director, Game Art & Production. Assistant Teaching Professor. Digital effects artist; compositor and animator for the feature film visual effects industry.
Troy Finamore, MS (Drexel University) Program Director, Interactive Digital Media. Assistant Teaching Professor. Advertising, design and interactivity.
Bruce Graham, BA (Indiana University of Pennsylvania). Teaching Professor. Playwright.
Gerard M. Hooper, MFA (Temple University). Teaching Professor. Film and video; European and non-western cinema.
D. B. Jones, PhD (Stanford University) Dean, Pennoni Honors College. Professor. Film and video; cinema studies.
Nick Jushchyshyn, MFA (Academy of Art University) Program Director, Animation and Visual Effects. Assistant Teaching Professor. Visual effects, digital media and animation.
Matthew J. Kaufhold, MA (University of North Carolina) Interim Program Director, Screenwriting and Playwriting. Assistant Teaching Professor. Screenwriting.
Karin P. Kelly, MFA (New York University) Program Director, Film and Video. Associate Professor. Film and video; filmmaker and author.
Yvonne D. Leach, MFA (Temple University). Associate Professor. Television studies.
Frank J. Lee, PhD (Carnegie Mellon University). Associate Professor. Human-computer interaction; cognitive engineering and science; intelligent software agents for games and education.
David Mauriello, BA (Lafayette College). Assistant Professor. 3D modeling and animation.
Michael Wagner, PhD (Vienna University of Technology) Interim Department Head, Digital Media. Associate Professor. Educational use of digital media and computer games.

Interdepartmental Faculty

Glen Muschio, PhD (Temple University). Associate Professor. Digital media, society, communication.
Jervis Thompson, BS (Drexel University). Associate Teaching Professor. Digital media, interactive multimedia.
Jichen Zhu, PhD (Georgia Institute of Technology). Assistant Professor. Developing humanistic and interpretive framework of computational technology, particularly artificial intelligence (AI), and constructing AI-based cultural artifacts; interactive storytelling, games and software studies.
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