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ANIM 110 Digital Imaging for Animation & VFX 3.0 Credits

Students learn foundational image acquisition, lighting and processing techniques and principles utilized in Animation & VFX disciplines. Topics covered include digital still and video imaging and lighting fundamentals for reference and background gathering, texture creation, normal map sampling, spherical and high dynamic range acquisition, location survey and more.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit
Prerequisites: ANIM 100 [Min Grade: D] or DIGM 100 [Min Grade: D] or PHTO 141 [Min Grade: D] or VSCM 200 [Min Grade: D]

Animation and Visual Effects

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/animationandvisualeffects/

Major: Animation and Visual Effects Degree Awarded: Bachelor of Science (BS) Calendar Type: Quarter Total Credit Hours: 186.0 Co-op Options: One Co-op (Four years) Classification of Instructional Programs (CIP) code: 10.0304 Standard Occupational Classification (SOC) code: 27-1014

Game Design & Production

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/gamedesignandproduction/

Major: Game Design and Production Degree Awarded: Bachelor of Science (BS) Calendar Type: Quarter Total Credit Hours: 186.0 Co-op Options: One Co-op (Four years) Classification of Instructional Programs (CIP) code: 36.0113 Standard Occupational Classification (SOC) code: 15-1131 About the Program Drexel's top-ten nationally-ranked Game Design & Production program combines a strong comprehension of animation and interactivity with an understanding of design, programming, production, and team work. The major mirrors a sector that has seen an explosion in gaming, not just in personal entertainment, but throughout multiple industries and the corporate world. The gaming industry has matured into a source of large-budget AAA and smaller indie entertainment projects. It encompasses the use of serious gaming, where gaming technologies are used in education and training for practically any topic. Fully immersive games use constantly evolving methods of presentation and interaction, such as personal data-trackers, Internet-of-Things (IoT), multi-touch displays, mediated-reality (augmented and virtual) motion and gesture capture, motion simulation, and haptic devices. To best prepare for the demands of careers in these rapidly changing disciplines, students pursue a foundation of design and technology, taking core courses in all aspects of digital media, completing a six-month co-op and delving into rigorous specialty coursework. Provided a robust foundation, students are prepared to adapt to shifting industry demands and maintain a fluency across the digital media spectrum. To complement the creative focus of the Game Design & Production major, a minor in Computer Science is popular, and in many cases an ideal supplement for Game Design & Production students. This minor increases programming knowledge while maintaining a creative design and production focus. This minor would be easy to achieve within a plan of study using free electives. For the computer-engineering-focused, a sister concentration in game programming and development is offered as part of Drexel's major in computer science . Additional Information To find out more about this major, visit the Westphal College’s Game Design & Production Major page.

Entertainment & Arts Management

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/entertainmentartmgmt/

...0 Term 2 ACCT 110 Accounting for Professionals...17.0 Term 5 ANIM 140 Computer Graphics...

Software Engineering

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/softwareengineering/

...260 , ANIM 140 , ANIM 141 , ANIM 152 , ANIM...following: 4.0 ACCT 110 Accounting for Professionals...

The Antoinette Westphal College of Media Arts & Design

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/

...creative problem solvers. Majors Animation & Visual Effects (BS...skills. Keyboard Ensemble ( MUSC 110 ) Wanda Canfield, Director...

Screenwriting and Playwriting

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/screenwritingandplaywriting/

...Genres 3.0 FMTV 110 Basic Cinematography 3...IM Global Disney Video Animation Marvel Comics Lionsgate...

Fashion Design

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/fashiondesign/

...I 4.0 VSST 110 Introductory Drawing 3...regularly displayed. Digital Media, Animation & Visual Effects, Game...

Interactive Digital Media

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/webdevelopandinteractiondesign/

...6 ANIM 115 Introduction to Production with Animation...Experience 1.0 VSST 110 Introductory Drawing 3...

Geoscience

http://catalog.drexel.edu/undergraduate/collegeofartsandsciences/geoscience/

...II 3.0 BIO 110 or CHEM 102...fish and tetrapods (land animals.) This site offers...

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