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CS 265 Advanced Programming Tools and Techniques 3.0 Credits

Introduction to the basic principles of programming practice: testing, debugging, portability, performance, design alternatives, and style. Application in a variety of programming languages, programming environments, and operating systems. Introduction to tools used in the software development process for improving program functionality, performance, and robustness.

College/Department: College of Computing and Informatics
Repeat Status: Not repeatable for credit
Prerequisites: CS 172 [Min Grade: D] or CS 176 [Min Grade: D] or CS 133 [Min Grade: D] or SE 103 [Min Grade: D] or ECEC 301 [Min Grade: D]

Computer Science

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computerscience/

Major: Computer Science Degree Awarded: Bachelor of Science in Computer Science (BSCS) or Bachelor of Arts in Computer Science (BACS) Calendar Type: Quarter Total Credit Hours: 186.5 Co-op Options: Three Co-op (Five years); One Co-op (Four years) Classification of Instructional Programs (CIP) code: 11.0701 Standard Occupational Classification (SOC) code: 11-3021; 15-1111; 15-1131; 15-1132; 11-1199

Computer Science

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computersecurity/

The Computer Science concentration in Computer Security is designed to supply graduates with the skills needed to prepare them for a wide range of opportunities. It gives students the ability to design and implement computing security and privacy processes, software and systems. Students use mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of such systems.

Computer Science

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/gameprogramminganddevelopment/

The concentration in game programming and development provides conceptual understanding of game design and practical experience in the design and the development of games. The courses in this concentration include fundamentals of game design and development, large-scale game development, and special topics in educational and experimental game design.

Software Engineering

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/softwareengineering/

...Speaking 3.0 CS 265 Advanced Programming Tools and Techniques 3.0 CS 270 Mathematical...

Project Management

http://catalog.drexel.edu/graduate/collegeofengineering/projectmanagement/

...Term Credits 0.0 Fourth Year Fall CS 265 Advanced Programming Tools and Techniques 3...

Engineering Technology

http://catalog.drexel.edu/undergraduate/collegeofengineering/computerengineeringtechnology/

...CET 403 Computer Networking Technologies 4.0 CS 265 Advanced Programming Tools and Techniques 3...

Nutrition and Foods

http://catalog.drexel.edu/undergraduate/collegeofnursingandhealthprofessions/nutritionandfoods/

...Chemistry II 4.5 CS 161 Introduction to...Lifecycle 4.0 NFS 265 Professional Issues in...

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