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CS 636 Advanced Computer Graphics 3.0 Credits

Rendering techniques (ray tracing, phong, radiosity, photon mapping); texture and bump mapping; particle systems; hierarchical models; photorealism; non-photorealistic rendering; mathematical structures for graphics.

College/Department: College of Computing and Informatics
Repeat Status: Not repeatable for credit
Prerequisites: CS 536 [Min Grade: C] or CS 537 [Min Grade: C]