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DIGM 530 Game Design I 3.0 Credits

This course sequence covers advanced gaming topics, including mobile games, motion capture, artificial intelligence, real-time effects and shaders, and advanced user interfaces.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit
Restrictions: Can enroll if major is DIGM.
Prerequisites: DIGM 506 [Min Grade: B]

Mechanical Engineering BSME / Peace Engineering MS

http://catalog.drexel.edu/undergraduate/collegeofengineering/mechanicalengineeringbs-peaceengineeringms/

...Design : DIGM 505 , DIGM 506 Serious gaming : DIGM 530 , DIGM 531 Interactivity: DIGM 520 , DIGM...

Peace Engineering

http://catalog.drexel.edu/graduate/collegeofengineering/peaceengineering/

...Design : DIGM 505 , DIGM 506 Serious gaming : DIGM 530 , DIGM 531 Interactivity: DIGM 520 , DIGM...

Design Research

http://catalog.drexel.edu/graduate/collegeofmediaartsanddesign/designresearch/

...I699, T580, T680, in DIGM, FASH, IDM, RMER...Credits Summer Credits ARTH 530 or VSST 501...

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