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EAM 288 eSport Entertainment Management 3.0 Credits

As one of the fastest growing market sectors in electronic media, eSport has become an important field where entertainment management students can apply their skills. This 3-credit course explores the creation, monetization and management of eSport events.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit

Entertainment & Arts Management

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/entertainmentartmgmt/

Major: Entertainment & Arts Management Degree Awarded: Bachelor of Science (BS) Calendar Type: Quarter Total Credit Hours: 183.0 Co-op Options: One Co-op (Four years) Classification of Instructional Program (CIP) code: 50.1001 Standard Occupational Classification (SOC) code: 13-1011

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