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EAM 288 eSport Entertainment Management 3.0 Credits

As one of the fastest growing market sectors in electronic media, eSport has become an important field where entertainment management students can apply their skills. This 3-credit course explores the creation, monetization and management of eSport events.

College/Department: Antoinette Westphal COMAD/Arts Entertainment Enterpris
Repeat Status: Not repeatable for credit