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GMAP 345 Game Development Foundations 3.0 Credits

This course introduces students to the computer game design process. Students also learn how the individual skills of modeling, animation, scripting, interface design and storytelling are coordinated to produce interactive media experiences.

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit
Prerequisites: (ANIM 141 [Min Grade: D] or DIGM 141 [Min Grade: D] or CS 265 [Min Grade: D]) and (DIGM 260 [Min Grade: D] or GMAP 260 [Min Grade: D])

Game Design & Production

http://catalog.drexel.edu/undergraduate/collegeofmediaartsanddesign/gamedesignandproduction/

...and Post 3.0 GMAP 345 Game Development Foundations 3.0 GMAP 360 Game Design...

Computer Science

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/gameprogramminganddevelopment/

...Software Design 3.0 GMAP 260 Overview of...Programming 3.0 CS 345 Computer Game Design...

Computer Science

http://catalog.drexel.edu/undergraduate/collegeofcomputingandinformatics/computerscience/

...Arts and Sciences, and GMAP 260 , ANIM 140...150 , PSCI 255 , PSCI 345 , PSCI 357 Diversity...

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