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GMAP 368 Artificial Intelligence in Gaming 3.0 Credits

This course teaches the use and integration of state machines into game engines, as well as other methods for creating and controlling Non Player Characters (NPCs).

College/Department: Antoinette Westphal College of Media Arts Design
Repeat Status: Not repeatable for credit
Prerequisites: GMAP 345 [Min Grade: D] and CS 172 [Min Grade: D]

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