Fashion Design MS

Major: Fashion Design
Degree Awarded: Master of Science (MS)
Calendar Type: Quarter
Minimum Required Credits: 78.0
Co-op Option: None
Classification of Instructional Programs (CIP) code: 50.0407
Standard Occupational Classification (SOC) code:
27-1022

About the Program

The MS in Fashion Design is a full-time, practice-driven program integrating traditional craftsmanship with advanced design technologies and processes. It emphasizes the development of personal aesthetics, conceptual thinking, and the technical skills necessary for research and experimentation. The curriculum typically spans nine or ten graduate terms. Applicants without a portfolio will begin the program with an accelerated summer session in design and drawing. Those who submit a portfolio may be eligible to waive this requirement and begin in the Fall, pending program review.

The curriculum integrates 2D and 3D design to address the physical, aesthetic, psychological, and social requirements of fashion. It is structured so that work in the studio, laboratory, and classroom gives the graduate student a directed experience in the study of aesthetics, criticism, and contemporary art concepts; contemporary and historic art and design; traditional and current fashion technology; the discipline of drawing; and the making of art. An optional industry internship affords the graduate student direct experience in a workplace of their choice. This comprehensive approach provides the basis for a broad range of employment in the fashion and design industries and in education. Other professional opportunities lie in merchandising, costume design, curatorial work, and computer-aided design.

The faculty of the Department of Design includes art historians, CAD and 3D design specialists, apparel designers, knit designers and programmers, fiber artists, merchandising specialists, new materials and processes researchers, and fine artists. The department also draws on practicing professionals as adjunct professors for specialized coursework and for critique of student work.

A thesis is required during the final year of study. To prepare for thesis, students will learn research methodologies applicable to both practical and academic research in the field of fashion studies, along with comprehensive strategies for formulating and addressing complex research problems or questions, with an emphasis on developing rigorous and innovative inquiry skills. A professionally juried annual fashion show, concluding the final term, provides competitive fashion industry and department awards and excellent exposure for the graduate students' design thesis.

A limited number of graduate assistantships are available to students after completing the first year.

The 78.0 graduate quarter credits do not include any of the required prerequisite coursework not waived by program review.

Additional Information

For more information about this program, please contact the program director:

Jackie Kilmartin
jk942@drexel.edu

Admission Requirements

Students enter the program from diverse backgrounds, including liberal arts, fine arts, and business. A personal interview is required. The admission criteria for the graduate program consist of the requirements of the University for graduate admission plus satisfaction of undergraduate coursework in basic fashion design skills and concepts. These prerequisites comprise 15.0 credits in design, drawing, and art history in addition to 13.0 credits in specific undergraduate fashion design professional courses, or their equivalent.

Prerequisite Undergraduate Coursework
ARTH 101History of Art I 3.0
FASH 211Fashion Drawing I3.0
FASH 212Fashion Drawing II3.0
FASH 231Textile Science for Fashion Design3.0
FASH 241Construction Skills4.0
VSST 104Accelerated Design I *2.0
VSST 105Accelerated Design II *2.0
VSST 106Accelerated Design III *2.0
VSST 110Introductory Drawing *3.0
VSST 111Figure Drawing I *3.0
Total Credits28.0
*

Or VSST 101, VSST 102, VSST 103 VSST 110, VSST 111 (18.0 credits).

Or ARTH 102

Beginning in the summer term, students take prerequisites to prepare candidates for the graduate coursework. A portfolio review and departmental evaluation determine what prerequisites have been satisfied. Contact the graduate advisor for specific information about prerequisites or to make an appointment for evaluation.

Additional Information

For more information on requirements and how to apply, visit Graduate Admissions at Drexel University.

Degree Requirements 

The eleven terms of full-time graduate coursework combine seven terms of faculty-directed studio work in fashion design and four terms of student-directed independent studio work with required courses in design, aesthetics, and the art process. Elective coursework in fashion or specific topics; advanced studies in art, computer-aided design, art history, and fashion design; and independent studies allow individual flexibility in curriculum design.

Collection I and Collection II (FASH 685 and FASH 686) emphasize the development of an original statement of design intent, allowing students to synthesize their academic experiences and prepare for the marketplace. Each graduate student develops his or her personal collection which is then produced and presented in a professional fashion show.

Fashion Portfolio II (FASH 664) is a capstone course in which students create a professional quality collection of drawings geared to their market preferences.

Students are required to participate in at least three national and international fashion design competitions (FASH 699). These competitions provide awareness of world-wide design sensibilities and the overall level of competition in various facets of the marketplace.

The Fashion Industry Internship (FASH 600) promotes spirit of entrepreneurship and provides perspective on success in the fashion industry. A full-time ten week position in industry is required and provides experience in design and production processes.

Required Courses *
Fashion Design Studios
FASH 501Fashion Drawing I3.0
FASH 502Fashion Drawing II3.0
FASH 504Materials Exploration3.0
FASH 509Visual Communication in Fashion3.0
FASH 512Surface Design for Textiles3.0
FASH 514Fashion Portfolio I3.0
FASH 518Technical Design for Industry3.0
FASH 519Fashion Design in 3-D Space3.0
FASH 520Research Methodologies in Fashion Design Practice3.0
FASH 524Advanced Fashion Design in 3-D Space3.0
or FASH 655 Advanced Machine Knitting
FASH 528Patternmaking II3.0
FASH 541Patternmaking I4.0
FASH 543Tailoring3.0
FASH 553Fashion Design II: Knitwear3.0
FASH 554Fashion Design III: Sustainable Design3.0
FASH 555Fashion Design IV: Collection Research & Development3.0
FASH 600Fashion Industry Internship0.0
FASH 650Machine Knitting3.0
FASH 664Fashion Portfolio II3.0
FASH 685Collection I3.0
FASH 686Collection II3.0
FASH 698Fashion Design Thesis8.0
FASH 699Comprehensive Examination in Fashion Design0.0
Select three of the following:9.0
History of Modern Design
Computer Aided Design for Patternmaking
Advanced Fashion Design in 3-D Space
Virtual Costume Design
History of Costume I: Preclassical to 1800
History of Costume II: 1800-1920
History of Costume III: 1920 to Present
Couture Techniques
Accessory Design
Independent Study in Fashion Design
Independent Study in Fashion Design
Special Topics in Fashion Design
Special Topics in Fashion Design
Total Credits78.0
*

The 78.0 graduate quarter credits do not include any of the required prerequisite coursework. See the Admission Requirements for a list of courses students are expected to have completed prior to beginning their graduate study.

Sample Plan of Study

Sample Plan of Study without Required Prerequisites 

Plan of Study Grid
First Year
FallCredits
FASH 501 Fashion Drawing I 3.0
FASH 504 Materials Exploration 3.0
FASH 509 Visual Communication in Fashion 3.0
 Credits9
Winter
FASH 502 Fashion Drawing II 3.0
FASH 520 Research Methodologies in Fashion Design Practice 3.0
FASH 541 Patternmaking I 4.0
 Credits10
Spring
FASH 518 Technical Design for Industry 3.0
FASH 528 Patternmaking II 3.0
FASH 650 Machine Knitting 3.0
 Credits9
Summer
FASH 600 Fashion Industry Internship 0.0
 Credits0
Second Year
Fall
FASH 519 Fashion Design in 3-D Space 3.0
FASH 553 Fashion Design II: Knitwear 3.0
Graduate Elective 3.0
 Credits9
Winter
FASH 512 Surface Design for Textiles 3.0
FASH 514 Fashion Portfolio I 3.0
FASH 554 Fashion Design III: Sustainable Design 3.0
 Credits9
Spring
FASH 524
Advanced Fashion Design in 3-D Space
or Advanced Machine Knitting
3.0
FASH 543 Tailoring 3.0
Graduate Elective 3.0
 Credits9
Summer
FASH 600 Fashion Industry Internship 0.0
 Credits0
Third Year
Fall
FASH 555 Fashion Design IV: Collection Research & Development 3.0
FASH 664 Fashion Portfolio II 3.0
FASH 698 Fashion Design Thesis 3.0
 Credits9
Winter
FASH 685 Collection I 3.0
FASH 698 Fashion Design Thesis 3.0
Graduate Elective 3.0
 Credits9
Spring
FASH 686 Collection II 3.0
FASH 698 Fashion Design Thesis 2.0
FASH 699 Comprehensive Examination in Fashion Design 0.0
 Credits5
 Total Credits78

Sample Plan of Study with Required Prerequisites

Plan of Study Grid
First Year
SummerCredits
VSST 104 Accelerated Design I 2.0
VSST 105 Accelerated Design II 2.0
VSST 106 Accelerated Design III 2.0
VSST 111 Figure Drawing I 3.0
 Credits9
Second Year
Fall
FASH 241 Construction Skills 4.0
FASH 501 Fashion Drawing I 3.0
FASH 504 Materials Exploration 3.0
FASH 509 Visual Communication in Fashion 3.0
 Credits13
Winter
FASH 231 Textile Science for Fashion Design 3.0
FASH 502 Fashion Drawing II 3.0
FASH 520 Research Methodologies in Fashion Design Practice 3.0
FASH 541 Patternmaking I 4.0
 Credits13
Spring
FASH 518 Technical Design for Industry 3.0
FASH 528 Patternmaking II 3.0
FASH 650 Machine Knitting 3.0
 Credits9
Summer
FASH 600 Fashion Industry Internship 0.0
 Credits0
Third Year
Fall
FASH 519 Fashion Design in 3-D Space 3.0
FASH 553 Fashion Design II: Knitwear 3.0
Graduate Elective 3.0
 Credits9
Winter
FASH 512 Surface Design for Textiles 3.0
FASH 514 Fashion Portfolio I 3.0
FASH 554 Fashion Design III: Sustainable Design 3.0
 Credits9
Spring
FASH 543 Tailoring 3.0
FASH 524
Advanced Fashion Design in 3-D Space
or Advanced Machine Knitting
3.0
Graduate Elective 3.0
 Credits9
Summer
FASH 600 Fashion Industry Internship 0.0
 Credits0
Fourth Year
Fall
FASH 555 Fashion Design IV: Collection Research & Development 3.0
FASH 664 Fashion Portfolio II 3.0
FASH 698 Fashion Design Thesis 3.0
 Credits9
Winter
FASH 685 Collection I 3.0
FASH 698 Fashion Design Thesis 3.0
Graduate Elective 3.0
 Credits9
Spring
FASH 686 Collection II 3.0
FASH 698 Fashion Design Thesis 2.0
FASH 699 Comprehensive Examination in Fashion Design 0.0
 Credits5
 Total Credits94

Note: Some terms are less than the 4.5-credit minimum required (considered half-time status) of graduate programs to be considered financial aid eligible. As a result, aid will not be disbursed to students these terms.

Only graduate-level courses are aid eligible.

Facilities

The open design of the URBN Center studio spaces fosters collaboration across our diverse design, media and art disciplines. It provides spaces where students can see what their classmates are creating; where making labs can be shared by students from many majors; and where creative connections can be made.

All majors in the college integrate use of discipline-specific and general use software in the 35 computer labs at Drexel's Westphal College of Media Arts & Design which house over 550 computers (Apple iMacs, Apple MacPros, BoxxTech, Dell, and HP). Also available within our college are five premier Music Industry recording studios and a motion capture/green screen compositing space. The Hybrid Lab contains traditional metal and woodworking machines as well as a rapid prototyper, a laser cutter, and access to a 3D router for multi-disciplinary design and product making. In The Shima Seiki Haute Technology Laboratory students experiment with production methods that advance the field of wearable technology using sixteen SDS-ONE APEX3 workstations, three state-of-the-art knitting machines. The CAD Fashion lab is equipped with digital fashion design and proprietary print design software 

The Robert and Penny Fox Historic Costume Collection (FHCC), one of the finest teaching collections in the United States, is an educational resource for the students of Drexel University. Our mission as a University-based collection is to educate and inspire, while providing a significant resource for an ever-expanding community of historians, scholars, artists, and designers. Westphal College’s new URBN Center facility has greatly improved the accessibility and visibility of the FHCC and allowed us to honor A. J. Drexel’s original educational intent in taking a leadership role in research and scholarship, while preserving the collection for future generations. The Charles Evans Library contains books, periodicals, DVDs and other sources of inspiration for the fashion student.

The fourth floor of the Academic Building is occupied by a 10,000- square-foot photography lab, lighting studios, and two digital imaging labs. It offers professional-quality equipment in a comfortable working environment.

Film and video facilities include two fully equipped television studios; digital editing facilities; video-editing suites; film editors; and specially outfitted multimedia rooms for all courses. Loan equipment available to students includes digital video cameras; Bolex, Gizmo and Arriflex film cameras; and field lighting and audio equipment. Additionally, the college operates a cable television station reaching over 400,000 households.

The music industry major’s digital audio labs and recording studios in MacAlister Hall and University Crossings offer opportunities for the creation, modification, analysis, and recording of sound and music using analog and digital media.

The Mandell Theater provides a 420-seat proscenium theater with scene shop, dressing rooms, and costume shop. Costume is taught with primary source material from Drexel’s 7,000-piece Historic Costume Collection.

The Ellen Forman Memorial Dance Studio, adjacent to the Mandell Theater is the primary studio for the Dance major.

In University Crossings, a 25,000-square-foot space houses offices for film, video, screenwriting, and playwriting faculty as well as two state-of-the-art digital editing facilities, a shooting and motion capture studio with special effects capability, two screening rooms, several multi-media classrooms, a laboratory for game development and research, laboratories for other digital media purposes and for music industry, and a well-stocked equipment room.

Program Level Outcomes

Upon completion of the program, graduates will be prepared to:

  • Develop the knowledge and skills to lead change in an evolving industry
  • Grow by collaborating with their peers to thrive in the expanding and converging global community
  • Cultivate  imagination, innovation, technical acumen, and originality to prepare  for commercial industry application or entrepreneurship
  • Understand the diverse global enterprise devoted to the making and selling of apparel, footwear, textiles and accessories
  • Embrace relevant technology in digital tools as they relate to fashion design
  • Explore interdisciplinary design research and collaboration opportunities within our comprehensive university setting
  • Incorporate the fusion of art, design, science, technology, and commerce into a personal design sensibility
  • Create apparel, textile and fashion products that adopt a flexible,  ethical and sustainable  interdisciplinary approach
  • Develop innovative presentations of contemporary contextual design
  • Recognize the role of fashion in our cultural heritage

Fashion Design Faculty

Renee Weiss Chase, MS (Drexel University). Professor. Fashion designer; computer-aided design systems for the fashion curriculum.
Anita Dennis, AST (Art Institute of Philadelphia) Fashion Laboratory Technician. Assistant Teaching Professor. Fashion designer and technician; construction skills.
Genevieve Dion, MFA (University of the Arts) Director, Shima Seiki Haute Technology Lab, ExCITe Center. Associate Professor. Industrial designer, wearable artist, new materials technology research.
Cynthia Golembuski, MS (Drexel University) Associate Program Director, Fashion Design. Associate Teaching Professor. Fashion designer, illustrator, computer aided design.
Roberta Gruber, MS (Drexel University) Head of the Department of Design. Associate Professor. Fashion designer and illustrator; wearable artist, merchandiser, special events.
Lisa L. Hayes, BFA (Syracuse University) Program Director, Fashion Design. Associate Professor. Fashion designer, product designer, pattern design.
Jaeyoon Jeong, MS (Drexel University). Assistant Teaching Professor. Owner/Designer Jaeyoon Jeong Collection
Jan Marshall, BA (Long Island University). Assistant Teaching Professor. Fashion designer, knitwear, product development, fashion analysis.
Kathi Martin, MSIS (Drexel University) Associate Director of the Graduate Program in Fashion Design. Associate Professor. Fashion and textile designer; textile artist; computer-aided design, best practices online databases and graphic interfaces for fashion and historic costume, virtual characters for fashion design.
Alphonso McClendon, MS (Drexel University) Program Director, Design & Merchandising. Associate Professor. Fashion designer, product and business development, computer aided planning and design.
Clare Sauro, MA (Fashion Institute of Technology) Curator, Historic Costume Collection. Associate Teaching Professor. Costume history.