Minor in Game Design & Production

About the Minor

The minor in Game Design & Production requires the completion of 24.0 credits. This flexible minor provides a foundation of general game development experiences and allows students to focus on a specific skill specialty through their choice of classes.

The first 9.0 credits of courses form a foundation of skills in basic scripting, familiarity with a variety of game engines, and an overview of the industry and game development process. The next 9.0 credits of courses build the student's technical knowledge and offer team-based project opportunities. The last 6.0 credits of elective courses allow a student to focus on a select digital content creation skill in the game development space.

Admission Requirements

The Game Design & Production minor is open to students with a minimum GPA of 3.0.

For more information, please visit the Westphal minors web page. You can learn more about the Game Design & Production major here, including samples of work created by student and alum.

Program Requirements

Required Courses:
DIGM 131Introduction to Scripting for the Digital Content Creation Pipeline3.0
GMAP 102Game Design Lab II3.0
GMAP 260Overview of Computer Gaming3.0
Select nine credits from the following:9.0
Game History
Entrepreneurial Game Studio Incubator Lab Project
Serious Games
Experimental Games
Game Development Foundations
Game Design from the Player’s Perspective
Architecture & Game Level Design Workshop
Artificial Intelligence in Gaming
Game Development: Workshop I
Game Development: Workshop II
Advanced Game Design and Production
Audio for Games
Special Topics in Game Art and Production
Special Topics in Game Art and Production
Select six credits from the following electives:6.0
Computer Graphics Imagery I
Realtime Visualization
Animation I
Animation II
Serious Game Development
Experimental Game Development
Computer Game Design and Development
Game AI Development
Game Engine Programming
Game Design Lab I
Overview of Game Playtesting
Basic Portfolio
Game User Interface Design
Concept Art for Games
Scripting for Game Design
Advanced Portfolio
Special Topics in Game Art and Production
Special Topics in Game Art and Production
Web Game Design
Game: Universe & Story
Future of Narrative Games
Motion Capture I
Motion Capture II
Total Credits24.0

Additional Information

For more information about the minor, please contact the associate program director, Prof. Tony A. Rowe tar74@drexel.edu