User Experience & Interaction Design BS / Design MS

Major: User Experience & Interaction Design and Design
Degree Awarded: Bachelor of Science (BS) & Master of Science (MS)
Calendar Type: Quarter
Minimum Required Credits: 232.0
Co-op Options: Three Co-ops (Six years)

 

About the Program

The MS in Design is a natural extension to the undergraduate User Experience & Interaction Design (UXID) degree, preparing graduates to thrive in the rapidly changing technology industry.

In the UXID program, students build a solid foundation in user-centered design, starting with UX research and design, then adding coding and development skills, and finally refining their understanding of user experience design in cooperative experiences that integrate classroom learning with real-world projects.

The MS in Design builds on this foundation, offering a flexible, evidence-based approach to advanced design practice. Students learn how to combine research, strategy, and creative problem-solving to address complex challenges across industries. With a self-tailored curriculum and a strong focus on social impact, sustainability, and future technologies, the program empowers students to become leaders in design innovation.

Together, this BS/MS pathway blends hands-on experience, interdisciplinary collaboration, and rigorous research. Graduates emerge ready to create human-centered solutions that shape the future—whether in tech, product development, or emerging fields at the intersection of design and technology.

Additional Information

For more information about the BS UXID program, please contact Troy Finamore at twf23@drexel.edu.

For more information about the MS Design program, please contact Diana Nicholas at dsn35@drexel.edu.

Admission Requirements

Students who wish to enter the accelerated program are required to have a minimum GPA of 3.5 and between 70 and 120 credits of completed undergraduate coursework.

Acceptance into the accelerated program is decided by the program director of the Design MS program in consultation with the undergraduate program director in Interactive Digital Media as well as the Department’s Graduate Admissions Committee.

Main criterium for acceptance is an evaluation of the student’s prior academic performance and the student’s likelihood of success within the program.

Degree Requirements

General Education Requirements
CIVC 101Introduction to Civic Engagement1.0
COM 230Techniques of Speaking3.0
COOP 101Career Management and Professional Development *1.0
ENGL 101Composition and Rhetoric I: Inquiry and Exploratory Research3.0
or ENGL 111 English Composition I
ENGL 102Composition and Rhetoric II: Advanced Research and Evidence-Based Writing3.0
or ENGL 112 English Composition II
ENGL 103Composition and Rhetoric III: Themes and Genres3.0
or ENGL 113 English Composition III
MATH 119Mathematical Foundations for Design4.0
PHIL 105Critical Reasoning3.0
PHYS 170Electricity and Motion3.0
PHYS 171Computational Lab for Electricity and Motion1.0
PSY 330Cognitive Psychology3.0
UNIV A101The Drexel Experience2.0
Arts and Humanities electives
Select 6.0 credits from the following 100-400 level courses (including T380 and T480):6.0
Any AFAS (Africana Studies)
Any ARTH (Art History)
Any ARCH (Architecture)
Any COM (Communication)
Any DANC (Dance)
Any ENGL (English)
Any FMST (Film Studies)
Any GST (Global Studies)
Any HIST (History)
Any INTR (Interior Design)
Any IST (International Studies)
Any JWST (Jewish Studies)
Any LANG (Language)
Any MENA (Middle East & North Africa Studies)
Any MUSC (Music)
Any PHIL (Philosophy)
Any PHTO (Photography)
Any PPE (Philosophy, Politics and Economics)
Any PBHL(Public Health)
Any RELS (Religious Studies)
Any SCRP (Screenwriting & Playwriting)
Any THTR (Theater)
Any TVST (Television Studies)
Any VSCM (Graphic Desisgn)
Any WGST (Women's and Gender Studies)
Any WRIT (Writing)
Literature (ENGL) elective (100-499)3.0
Natural Science Elective3.0
Social Science electives
Select 7.0 credits from the following 100-400 level courses (including T380 and T480):7.0
Any AFAS (Africana Studies)
Any ANTH (Anthropology)
Any CJS (Criminology and Justice Studies)
Any CS (Computer Science)
Any ECON (Economics)
Any ENSS (Environmental Studies & Sustainability)
Any ENVS (Environmental Science)
Any PSY (Psychology)
Any PBHL (Public Health)
Any SOC (Sociology)
Any WGST (Women's and Gender Studies)
Free Electives
Select any unrestricted 099-499 courses24.0
Art and Art History Requirements
ARTH 300History of Modern Design3.0
VSST 107Introduction to Design for Media3.0
VSST 110Introductory Drawing3.0
ARTH Elective3.0
ARTH Elective3.0
Media Requirements
ANIM 115Introduction to Production with Animation & VFX3.0
EAM 211Strategic Management for Entertainment and Arts Management3.0
INFO 110Introduction to Human-Computer Interaction3.0
PHTO 110Photography3.0
PROD 214Human Factors3.0
PROD 215Design Thinking in Product Design4.0
VSCM 230Visual Communication I4.0
WEST 107Maker Workshop3.0
Digital Media Core Requirements
DIGM 105Overview of Digital Media3.0
DIGM 475Seminar: The Future of Digital Media3.0
User Experience Requriements
UXID 111User Experience Research3.0
UXID 121User Experience Design I3.0
UXID 122User Experience Design II3.0
UXID 231Web Authoring I3.0
UXID 232Web Authoring II3.0
UXID 233Web Scripting I3.0
UXID 241Web Scripting II3.0
UXID 391UX Project I8.0
UXID 392UX Project II8.0
UXID 401Professional Practices in UX3.0
UXID 490UX Senior Project9.0
Select five (5) of the following:15.0
Digital Cultural Heritage
Explorations in New Media
Content Strategies for Digital Products
Scripting
Scripting for Accessibility
Scripting for Microinteractions
Web App Scripting I 
Web App Scripting II
Internet of Things
Native App Scripting I
Native App Scripting II
Artificial Intelligence for Creative Media
Gamification for UX
API-Driven Web Applications with CMSs
User Interface Design for Immersive Media
UI/UX
User Interface Design Styles & Trends
User Interface Design Patterns & Systems
Interaction Design
User Interface Design for Accessibility
Product Management for UX
User Research Methodologies
Storytelling for User Experience
UX Experience Mapping
Validating Product Ideas
UX Design for Behavioral Change
Other
Independent Study in User Experience and Interaction Design
Independent Study in User Experience and Interaction Design
Independent Study in User Experience and Interaction Design
Special Topics in User Experience and Interaction Design
Special Topics in User Experience and Interaction Design
Special Topics in User Experience and Interaction Design
Design MS Graduate Requirements
DSRE 620Design Problem Solving3.0
DSRE 625Technologies of Making3.0
DSRE 630Data Visualization for Design Professionals3.0
DSRE 635Translational Design Research3.0
DSRE 641Contemporary Design Theory3.0
DSRE 645Design Research Thesis Proposal3.0
DSRE 650Thesis Research and Practicum3.0
DSRE 750Thesis in Design Research I3.0
DSRE 760Thesis in Design Research II3.0
DSRE 770Thesis in Design Research III3.0
Design History or Research Option
Select one of the following: **3.0
History of Modern Design
Research Methods in Communication, Culture and Media
Research Methods and Assessment of Creative and Innovative Thinking
Research Methods I
Contemporary Art Issues
Electives
Select 15.0 credits from the following 500-600 level courses (including I599, I699, T580, T680: T480):15.0
Any AS-I (Arts & Sciences Interdisciplinary Studies)
Any CRTV (Creativity Studies)
Any DIGM (Digital Media)
Any DSRE (Design Research)
Any ENTP (Entrepreneurship and Innovation)
Any ENVS (Environmental Science)
Any EPI (Epidemiology)
Any FASH (Fashion Design)
Any INFO (Information Science & Systems)
Any PBHL (Public Health)
Any RMER (Retail Merchandising)
Any UXID (User Experience)
Total Credits232.0
*

Co-op cycles may vary. Students are assigned a co-op cycle (fall/winter, spring/summer, summer-only) based on their co-op program (4-year, 5-year) and major.

COOP 101 registration is determined by the co-op cycle assigned and may be scheduled in a different term. Select students may be eligible to take COOP 001 in place of COOP 101.

**

Or other course with advisor approval

Sample Plan of Study

5 year, 3 co-op

Plan of Study Grid
First Year
FallCredits
ENGL 101
Composition and Rhetoric I: Inquiry and Exploratory Research
or English Composition I
3.0
INFO 110 Introduction to Human-Computer Interaction 3.0
PHIL 105 Critical Reasoning 3.0
UNIV A101 The Drexel Experience 1.0
UXID 111 User Experience Research 3.0
VSST 107 Introduction to Design for Media 3.0
 Credits16
Winter
ENGL 102
Composition and Rhetoric II: Advanced Research and Evidence-Based Writing
or English Composition II
3.0
UNIV A101 The Drexel Experience 1.0
UXID 121 User Experience Design I 3.0
VSCM 230 Visual Communication I 4.0
VSST 110 Introductory Drawing 3.0
 Credits14
Spring
CIVC 101 Introduction to Civic Engagement 1.0
COOP 101 Career Management and Professional Development 1.0
DIGM 105 Overview of Digital Media 3.0
ENGL 103
Composition and Rhetoric III: Themes and Genres
or English Composition III
3.0
MATH 119 Mathematical Foundations for Design 4.0
UXID 122 User Experience Design II 3.0
 Credits15
Summer
VACATION  
 Credits0
Second Year
Fall
PHYS 170 Electricity and Motion 3.0
PHYS 171 Computational Lab for Electricity and Motion 1.0
PROD 215 Design Thinking in Product Design 4.0
UXID 231 Web Authoring I 3.0
UXID 233 Web Scripting I 3.0
 Credits14
Winter
PHTO 110 Photography 3.0
UXID 232 Web Authoring II 3.0
UXID 241 Web Scripting II 3.0
WEST 107 Maker Workshop 3.0
(UG) UXID Elective 3.0
 Credits15
Spring
COOP EXPERIENCE  
 Credits0
Summer
COOP EXPERIENCE  
 Credits0
Third Year
Fall
ANIM 115 Introduction to Production with Animation & VFX 3.0
EAM 211 Strategic Management for Entertainment and Arts Management 3.0
PSY 330 Cognitive Psychology 3.0
UXID 391 UX Project I 4.0
(UG) UXID Elective 3.0
(UG) Free Elective 3.0
 Credits19
Winter
ARTH 300 History of Modern Design 3.0
PROD 214 Human Factors 3.0
UXID 392 UX Project II 4.0
(UG) Math & Natural Science Elective 3.0
(UG) UXID Elective 3.0
(UG) Free Elective 3.0
 Credits19
Spring
COOP EXPERIENCE  
 Credits0
Summer
COOP EXPERIENCE  
 Credits0
Fourth Year
Fall
COM 230 Techniques of Speaking 3.0
UXID 391 UX Project I 4.0
(UG) ARTH Elective 3.0
(UG) UXID Elective 3.0
(UG) Free Elective 3.0
ARTH 530
History of Modern Design
or Research Methods in Communication, Culture and Media
or Research Methods and Assessment of Creative and Innovative Thinking
or Research Methods I
or Quantitative Methods & Reasoning for Urban Strategists
or Contemporary Art Issues
3.0
 Credits19
Winter
DIGM 475 Seminar: The Future of Digital Media 3.0
UXID 392 UX Project II 4.0
(UG) ARTH Elective 3.0
(UG) UXID Elective 3.0
(UG) Free Elective 3.0
DSRE 630 Data Visualization for Design Professionals 3.0
 Credits19
Spring
COOP EXPERIENCE  
 Credits0
Summer
COOP EXPERIENCE  
 Credits0
Fifth Year
Fall
UXID 401 Professional Practices in UX 3.0
UXID 490 UX Senior Project 3.0
(UG) Arts & Humanities Elective 3.0
(UG) Social Science Elective 4.0
DSRE 620 Design Problem Solving 3.0
DSRE 625 Technologies of Making 3.0
 Credits19
Winter
UXID 490 UX Senior Project (3) 3.0
(UG) Arts & Humanities Elective 3.0
(UG) Social Science Elective 3.0
(UG) Free Elective 3.0
(UG) Free Elective 3.0
DSRE 635 Translational Design Research 3.0
 Credits18
Spring
UXID 490 UX Senior Project (3) 3.0
(UG) ENGL Elective 3.0
(UG) Free Elective 3.0
(UG) Free Elective 3.0
DSRE 645 Design Research Thesis Proposal 3.0
DSRE 650 Thesis Research and Practicum 3.0
 Credits18
Summer
 STUDENT CONVERTS TO GRADUATE STATUS  
 Credits0
Sixth Year
Fall
DSRE 750 Thesis in Design Research I 3.0
(GR) Elective 3.0
(GR) Elective 3.0
 Credits9
Winter
DSRE 760 Thesis in Design Research II 3.0
(GR) Elective 3.0
(GR) Elective 3.0
 Credits9
Spring
DSRE 641 Contemporary Design Theory 3.0
DSRE 770 Thesis in Design Research III 3.0
(GR) Elective 3.0
 Credits9
 Total Credits232
*

Co-op cycles may vary. Students are assigned a co-op cycle (fall/winter, spring/summer, summer-only) based on their co-op program (4-year, 5-year) and major. 

COOP 101 registration is determined by the co-op cycle assigned and may be scheduled in a different term. Select students may be eligible to take COOP 001 in place of COOP 101.